CRAFTING AND YOU

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FoamBats4All
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Re: CRAFTING AND YOU

Post by FoamBats4All »

Talked to Brokenbone today, regarding legal but undefined enchantment properties, such as weight reduction bags, bonus spell slots, and immunities.

Has any progress been made in providing guidelines for these properties?
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Brokenbone
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Re: CRAFTING AND YOU

Post by Brokenbone »

There are actually a lot of properties that aren't just the numbers things like skill+, ability+, enhancement + or effective +, spells being stored at certain caster levels. Bags, immunities, SR on items without being an effective plus for armor, spell slots, grenadelikes (which frankly I think should and could be covered by Craft Alchemy, but also Magic feats like if some priest wanted a holy-water generator 5 times a day), miscellaneous feat items when not rated as an armor effective plus (very rare darkvision / combat casting / extra turning), there's probably a couple more.

A sometimes cited "if in doubt and ALFA's guidelines silent, try SRD" sometimes works, but even the SRD comes up with bizarre things that once you google it, you even see game designers, big D&D names, saying "oh man that should've been gotten rid of in errata, but we never did, thanks internet poster person" type thing.
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FoamBats4All
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Re: CRAFTING AND YOU

Post by FoamBats4All »

The caster level and spell requirements for bonus spell slots are something that would be nice to know, though.

We have the property priced, but there is no CL or spell req noticed, so there's really no way to enchant bonus slots on items that would be 'right' by the rules.

Looking at the Ring of Wizardry prices and requirements, you can make bonus slot 9 spells at CL 17 and -double- slot rings at level 11. So a progression of 0-9 from 7 to 17 makes sense to me. Or perhaps it acts like staves/wands/scrolls, and you need the CL of the spell level to imbue bonus spell slots?

As for spell required, the most obvious one would be mnemonic enhancer.
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kid
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Re: CRAFTING AND YOU

Post by kid »

Unless we can find some source to support bonus spells slots for a lower CL...
I don't understand what we're looking for here.

If we want to make our ownrules about spell slot crafting and CL required I think we should move this to standards?

As far as I can tell I can't find anythign that adds spells slots which is lower CL than 11.
Anyone else can?
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FoamBats4All
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Re: CRAFTING AND YOU

Post by FoamBats4All »

kid wrote:Unless we can find some source to support bonus spells slots for a lower CL...
I don't understand what we're looking for here.

If we want to make our ownrules about spell slot crafting and CL required I think we should move this to standards?

As far as I can tell I can't find anythign that adds spells slots which is lower CL than 11.
Anyone else can?
I'm not trying to lower anything. I'm asking for information on a property that ALFA supports but does not provide full information on.

Single bonus spells are ALFA specific. Pearls of Power do not actually grant bonus spell slots in PnP, they let you recall one spell that you had previously cast. Rings of Wizardry in PnP -doubles- the amount of spells you can memorize of a level.

There are no references in PnP to single bonus spell slots that I know of. Standards has given a price to them, but there is no caster level requirement or spell requirement specified in this thread, so I'm asking here (since CL reqs seem to be an HDM thing, and not a standards thing?).

So. The -closest- thing to single bonus slots that PnP offers is Rings of Wizardry, which provides -double- bonus slots. That is a CL 11 enchantment. Single bonus slots are nowhere near that powerful, however.
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kid
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Re: CRAFTING AND YOU

Post by kid »

FoamBats4All wrote:(since CL reqs seem to be an HDM thing, and not a standards thing?).
If you want ALFA to have rules per server? sure. i'd rather we are more coherant and united and to have a singular ruling in the matter. that would mean standards so we can avoid (the very annoying) situation where you ask a DM something and you dont like what he tells you and you go about and ask another DM.
FoamBats4All wrote: So. The -closest- thing to single bonus slots that PnP offers is Rings of Wizardry, which provides -double- bonus slots. That is a CL 11 enchantment. Single bonus slots are nowhere near that powerful, however.
CR 11 seems cool with me, i'd allow it I guess if it is up to me.
But again i'd feel much more comfortable if we can have a standards/DMA call that says taht and we can add a small line next to the pricing in our wiki that says "CL11 required and the ablitiy to cast spells of the spell slot given". that way we'll all know.
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Re: CRAFTING AND YOU

Post by FoamBats4All »

kid wrote:
FoamBats4All wrote:(since CL reqs seem to be an HDM thing, and not a standards thing?).
If you want ALFA to have rules per server? sure. i'd rather we are more coherant and united and to have a singular ruling in the matter. that would mean standards so we can avoid (the very annoying) situation where you ask a DM something and you dont like what he tells you and you go about and ask another DM.
I'm not saying that's what I want, that's just what another admin told me. And well, this topic is in the BG forum, not the standards forum. I'm all for standards deciding on such things, but I don't see any discussion of theirs, only this one.
kid wrote:
FoamBats4All wrote: So. The -closest- thing to single bonus slots that PnP offers is Rings of Wizardry, which provides -double- bonus slots. That is a CL 11 enchantment. Single bonus slots are nowhere near that powerful, however.
CR 11 seems cool with me, i'd allow it I guess if it is up to me.
But again i'd feel much more comfortable if we can have a standards/DMA call that says taht and we can add a small line next to the pricing in our wiki that says "CL11 required and the ablitiy to cast spells of the spell slot given". that way we'll all know.
Which is why I'm posting here.

Though I do disagree on CL 11. CL 11 for a 500gp enchantment is a tad odd, considering also that the only precedent found in D&D shows CL 11 to provide double the amount of spells, not just a single bonus spell slot. If votes meant anything, I'd put mine towards there being a granular progress, like most other enchantments are (x/day spells, scrolls, potions, rods, +ability, +enchantment, etc.) as shown on the first page of this topic.
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kid
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Re: CRAFTING AND YOU

Post by kid »

Here is not standards. This is for DMs to decide and standards memebers
and frankly I dont much like to have this debate with you on an item your toon wants to create here.

You asked me to help you craft this item, my ruling is CL 11.
Until a time standards come with a different decision thats what it is.
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Re: CRAFTING AND YOU

Post by FoamBats4All »

kid wrote:Here is not standards. This is for DMs to decide and standards memebers
and frankly I dont much like to have this debate with you on an item your toon wants to create here.

You asked me to help you craft this item, my ruling is CL 11.
Until a time standards come with a different decision thats what it is.
I brought it up to you today. I posted here on the forums asking for clarification 5 days ago.

Not sure how that's trying to contest you in any way. Obviously if I wanted it crafted on BG through you, and you say it's CL 11, then it's CL 11.

But I'm looking for information, and this is the only topic on the forums related to it that I could find. So hopefully standards or paazin -- whoever is in charge, it's extremely unclear -- can provide it. And as you pointed out yourself, I'd rather have a coherant and united ruling on the matter, rather than having it differ from DM to DM. No need to debate it.
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