BG Status | bg.alandfaraway.info

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wvincenti
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Re: BG Status | bg.alandfaraway.org | 71.187.212.67

Post by wvincenti »

Hi Folks,
I'm trying to sort out some issues with FiOS and it will probably require me to reset my router at some point. The technician is due to visit Friday June 20th in the morning. (08:00 - 12:00 GMT-5 / EST) I'll try to find a quiet time during the week to tackle the resetting of the server so I don't interrupt any big mischief you've got cooking in game. :-)

With luck the resetting of the router goes quickly since I figured out how to export its configuration file.

-Bill
  • Currently NWN1 ALFA: Ryld Ky'bler
    Currently NWN2: Gwindor Faelivrin, still not actually dead!

    Formerly: Timyin Tim, Glorfindel Inglorion and Beleg Thalionestel amongst others.
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Galadorn
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Re: BG Status | bg.alandfaraway.org | 71.187.212.67

Post by Galadorn »

So. When you gonna play again?
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wvincenti
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Re: BG Status | bg.alandfaraway.org | 71.187.212.67

Post by wvincenti »

Galadorn wrote:So. When you gonna play again?
When I can find the spare grey matter to either remember how to RP whatshisname or to whip up a new PC.

:-)

-Bill
  • Currently NWN1 ALFA: Ryld Ky'bler
    Currently NWN2: Gwindor Faelivrin, still not actually dead!

    Formerly: Timyin Tim, Glorfindel Inglorion and Beleg Thalionestel amongst others.
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wvincenti
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Re: BG Status | bg.alandfaraway.org | 71.187.212.67

Post by wvincenti »

Is there anything big scheduled for tomorrow morning?
If not, I'll reset the router then.

-Bill
wvincenti wrote:Hi Folks,
I'm trying to sort out some issues with FiOS and it will probably require me to reset my router at some point. The technician is due to visit Friday June 20th in the morning. (08:00 - 12:00 GMT-5 / EST) I'll try to find a quiet time during the week to tackle the resetting of the server so I don't interrupt any big mischief you've got cooking in game. :-)

With luck the resetting of the router goes quickly since I figured out how to export its configuration file.

-Bill
  • Currently NWN1 ALFA: Ryld Ky'bler
    Currently NWN2: Gwindor Faelivrin, still not actually dead!

    Formerly: Timyin Tim, Glorfindel Inglorion and Beleg Thalionestel amongst others.
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Re: BG Status | bg.alandfaraway.org | 71.187.212.67

Post by oldgrayrogue »

Depends what time. Big finale on SE vampire hunting tonight likely to go into the wee hours.
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wvincenti
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Re: BG Status | bg.alandfaraway.org | 71.187.212.67

Post by wvincenti »

oldgrayrogue wrote:Depends what time. Big finale on SE vampire hunting tonight likely to go into the wee hours.
Probably around 08:00 GMT-5 / 8am EST.

-Bill
  • Currently NWN1 ALFA: Ryld Ky'bler
    Currently NWN2: Gwindor Faelivrin, still not actually dead!

    Formerly: Timyin Tim, Glorfindel Inglorion and Beleg Thalionestel amongst others.
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wvincenti
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Re: BG Status | bg.alandfaraway.org | 71.187.212.67

Post by wvincenti »

Resetting the router now.
Make the appropriate sacrifices. :-)

-Bill
wvincenti wrote:
oldgrayrogue wrote:Depends what time. Big finale on SE vampire hunting tonight likely to go into the wee hours.
Probably around 08:00 GMT-5 / 8am EST.

-Bill
  • Currently NWN1 ALFA: Ryld Ky'bler
    Currently NWN2: Gwindor Faelivrin, still not actually dead!

    Formerly: Timyin Tim, Glorfindel Inglorion and Beleg Thalionestel amongst others.
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wvincenti
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Re: BG Status | bg.alandfaraway.org | 71.187.212.67

Post by wvincenti »

Please give it a try. Everything looks good from my end.

-Bill
wvincenti wrote:Resetting the router now.
Make the appropriate sacrifices. :-)

-Bill
wvincenti wrote:
oldgrayrogue wrote:Depends what time. Big finale on SE vampire hunting tonight likely to go into the wee hours.
Probably around 08:00 GMT-5 / 8am EST.

-Bill
  • Currently NWN1 ALFA: Ryld Ky'bler
    Currently NWN2: Gwindor Faelivrin, still not actually dead!

    Formerly: Timyin Tim, Glorfindel Inglorion and Beleg Thalionestel amongst others.
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Galadorn
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Re: BG Status | bg.alandfaraway.org | 71.187.212.67

Post by Galadorn »

^ So, when are you going to play again?
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shad0wfax
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Re: BG Status | bg.alandfaraway.org | 71.187.212.67

Post by shad0wfax »

BG dynamic DNS being used is apparently offline. I'm looking into it, but I'm able to access the server via client extension.
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shad0wfax
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Re: BG Status | bg.alandfaraway.org

Post by shad0wfax »

Thanks again to wvincenti for hosting for us.

And thanks to Basilica for providing ALFA with a new dynamic DNS of our own, so that we don't have to worry about third party issues.

BG has had another huge update including thousands of creature fixes. The creature overhaul is nearly finished, though I still have work to do in terms of getting creature skills, feats, stats, movement, hit points, and AI overhauled. I'm nearly finished.
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shad0wfax
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Re: BG Status | bg.alandfaraway.org

Post by shad0wfax »

BG has now been thoroughly cleaned of invalid conversations, scripts, soundsets, VFX, walkmesh cutter geometries, and more. Twenty-three areas were overhauled and this makes for a sizeable download. The module has also been backed up (13 days late sorry) and has been mirrored properly.

The module now not only compiles absolutely cleanly, but it also verifies as clean; this is probably a server first. I'd say that the module is 50% complete according to its server defined boundaries and of that, 85% of the way to being a polished module.

Things on the to-do list, in order of importance:
  • Verify that all creatures as closely follow SRD d20 / D&D 3.5 rules regarding feats, hit points, hit dice, movement rates, challenge rating, and skills. (Skills are a very common error source.)
  • Bring all creatures that can use the new AI onto the new AI.
  • Populate and playtest the half-dozen plus new areas, and make a portion of the server truly suitable for low level (1 to 3) content without violating canon.
  • Get the playtested critters into the campaign folder with the new AI, along with group spawn scripts that reflect d20 SRD / D&D 3.5 group spawns.
  • Fix Wyvern "Swoop" scripts so that detecting the Wyverns via spot or listen actually gives the party time to react rather than simply providing a message that makes you feel good before you get ganked. (And leave it so that a failed spot means you do get ganked.)
  • High Hedge overhaul, complete with interior.
  • Darfleet addition to be canononical.
  • Firewine addition to be canononical.
  • Get all of the doors on the server into proper ACR script compliance. (Creatures are there!)
  • Add new statics to the server to showcase the changes to the new areas.
  • Alter every old static on the server that is commonly completed, with equivalent XP/GP gains, but different NPCs, objects, tasks, and goals required.
  • Evict the goblins from the Cloakwood, and bring the Cloakwood into a more canon enviornment. (It's far more dangerous than we currently have it.)
  • Script more neat special touch attacks and ranged touch attacks for the critters who have them.
  • Script more skill checks in areas, such as spot, listen, survival, track (not the same as survival), balance, climb, jump, and the various knowledge skills, to provide characters a more interactive experience.
  • Add new statics to the altered areas, such as the Cloakwood, to give the growing player groups something to do.
  • Overhaul our dungeon environment on the server to make it more interesting and more attractive to players.
  • Add the Fields of the Dead along with monsters and statics.
  • Add the Troll Claws along with monsters and statics.
  • Add the Winding Water and the Troll Hills along with monsters and statics.
  • Add the Warlock's Crypt along with monsters and statics.
  • Add Trollbark Forest along with monsters and statics.
  • Add the Lizard Marsh along with monsters and statics.
  • Add Orlumbor island chain along with monsters and statics.
  • Overhaul Durlag's Tower to make it as deadly awesome as it is in canon.
  • Overhaul of Baldur's Gate, Beregost, and Nashkel. (This will be a huge task.)
  • Add Greenest and The Greenfields along with fat halflings, statics, and some Berduskan dark because if I get this far, I deserve an ale.
If anyone feels ambitious about building any of the exteriors or interiors for the latter items on the list, feel free to let me know. It's not too early to start on them and this is obviously a very long-term list without significant help.
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shad0wfax
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Re: BG Status | bg.alandfaraway.org

Post by shad0wfax »

BG is down. The server is not responding to remote access requests. I'll get it up as soon as possible, with wvincenti's help, when he's available.
FoamBats4All
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Re: BG Status | bg.alandfaraway.org

Post by FoamBats4All »

I have set up the infrastructure to host a server. It isn't anything to write home about, but it's at least up.

I will be hosting downed servers (WHL, BG) there, temporarily, until they can get back up on their feet. For now, BG is hosted and back up.

If you encounter any issues, give us a shout.

A big thanks to Basilica for providing a legacy version of Samba that works correctly with our vault.
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shad0wfax
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Re: BG Status | bg.alandfaraway.org

Post by shad0wfax »

Thank you Foam and Basilica for rescuing BG and thank you to Foam for hosting temporarily.

When wvincenti is back from his trip I will work with him to get the BG dedicated host operational again. It may be as simple as a restart, and resetting RDP. I'll consider taking this opportunity to update the server some as well.

In the meantime, BG seems to be operational and stable on Foam's backup server, and I'm grateful to have the fix in.
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