Bug Reports: Mod v 1.01

General forum for server information, questions, and announcements.

Moderator: NWN2 - 10 DM

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ayergo
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Post by ayergo »

i don't understand why it should be renamed.

And yes, herbs randomly spawn in location, sometimes ends up in the air. Haven't found an elegant solution for this yet.

edit: Oh yes, cloaked figures are supposed to kill everything. : )
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
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Kest
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Joined: Sat May 22, 2004 9:20 pm
Location: Flint, MI

Post by Kest »

ayergo wrote:i don't understand why it should be renamed.

And yes, herbs randomly spawn in location, sometimes ends up in the air. Haven't found an elegant solution for this yet.

edit: Oh yes, cloaked figures are supposed to kill everything. : )
Aside from the typo, it seems odd for something to be named 'the depths of cloakwood' when it is right next to the exit.

Maybe it would be better to just stick with 'Cloakwood', with numbers on one end for betatesting coordinates?
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Kest
Builder
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Joined: Sat May 22, 2004 9:20 pm
Location: Flint, MI

Post by Kest »

Just an update, The Wide has loaded fine now.
  • bg-thewide_herbalist
  • Arsa von Tharin opens her shop before the dialogue is complete.
  • Healing Herbs (CMW) cost 57g. They are also under the weapons tab, base item is a shortsword. Didn't have enough money to test them out.
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ayergo
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Posts: 3521
Joined: Sun Jan 11, 2004 8:50 pm
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Post by ayergo »

OK, seems that the wide is only busted during daytime. Please confirm for me if you get a chance folks.
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
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Kest
Builder
Posts: 794
Joined: Sat May 22, 2004 9:20 pm
Location: Flint, MI

Post by Kest »

Well... all the times I've zoned in successfully since it was broken the first time have been during the night...

Does that even make sense, though? Silly toolset. :(
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ayergo
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Posts: 3521
Joined: Sun Jan 11, 2004 8:50 pm
Location: Germany (But frequent world travels)

Post by ayergo »

Kestenvarn wrote: Does that even make sense, though? Silly toolset. :(
I don't know yet, but i'm getting closer. It makes sense as in the 1.00 revision it didn't cycle day and night, thus didn't show up.

We'll get there gents, thanks for keeping on top of this!
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
User avatar
ayergo
Penguin AKA Vile Sea Tiger
Posts: 3521
Joined: Sun Jan 11, 2004 8:50 pm
Location: Germany (But frequent world travels)

Post by ayergo »

i believe that issue should now be fixed.
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
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