Big thanks and kudos to the many very entertaining, dangerous, interesting, different and rewarding statics in the little town of Ruquel.
I'm veryuch enjoying and appreciative of the efforts in this area.
Most appreciative of the dangers of them. A lot of statics in BG are pretty dangerous thank goodness.
Cheers to Zelk and others who may have contributed. Thank you.
Edit: and I'm Galadorn-in-his-cups again. I think Willjo is rubbing off on me that stunted dorf is a veritable booze bag.
Ruqel
Moderator: NWN2 - 10 DM
Re: Ruquel
...and I really enjoy how this word worked so well:
veryuch
veryuch
Re: Ruquel
Foam's the other big one to thank-- a bunch of those areas came from him (specifically, the wilderness between Ruqel and the Cloakwood, as well as most of the caves-- the kobold maze is the one that's my fault), and I adapted events to happen in them.
- ImStrokerAce
- Orc Champion
- Posts: 472
- Joined: Sun Jan 09, 2005 7:41 am
- Location: British Columbia, Canada
Re: Ruquel
Hehe; That Kobold maze is well done, I've got lost a few times before I started doing ..... 

Current PC:
Mephis the Awkward Mage
Mephis the Awkward Mage
Re: Ruquel
I recall when SSM was trying to get through that maze. Sending me tells that were parodies of a doomed expedition to hostile environs, like Zova became Robert Scott before heading off to punch kobolds in the koballs.
But then kobolds are smart enough to design their mazes to defeat the easy strategies to navigate them. So, y'know, mission accomplished says me.
But then kobolds are smart enough to design their mazes to defeat the easy strategies to navigate them. So, y'know, mission accomplished says me.
Re: Ruquel
Well thank you Foam!
Cheers
Cheers