Time-outs
Moderator: NWN2 - 10 DM
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- Shambling Zombie
- Posts: 64
- Joined: Mon May 05, 2008 9:04 pm
- Location: GMT +1
Time-outs
Time-outs are very common when playing.
Often if there is a time-out and players are logging in again then there is another time-out.
Is there something that can be done about the time-outs?
Often if there is a time-out and players are logging in again then there is another time-out.
Is there something that can be done about the time-outs?
Re: Time-outs
No you must complete the full time out like your parents instructed.
Unless....
Theres a tech solution.
Unless....
Theres a tech solution.
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- Dungeon Master
- Posts: 2021
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- Location: Tarrant County, Texas
Re: Time-outs
Yes..quit being naughtyThe_Righteous wrote:Is there something that can be done about the time-outs?

I seek plunder....and succulent greens
[Wynna] Chula Lysander: [Talk] *Shakes head* I've been in worse situations. He was just....unjoyful! *stomps foot*
Retired PC's: Torquil, Gwenevere
Former PC's: Rugo, Flora, Rory Mor
[Wynna] Chula Lysander: [Talk] *Shakes head* I've been in worse situations. He was just....unjoyful! *stomps foot*
Retired PC's: Torquil, Gwenevere
Former PC's: Rugo, Flora, Rory Mor
- hollyfant
- Staff Head on a Pike - Standards
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Re: Time-outs
Is the time the server waits for your signal to return fixed? Raising it slightly would increase the chance you log back on and find yourself dead, and make "jerkyness"due to lag spikes more severe. But it should decrease the number of connection drops.
If the problem is too common, some experimentation might be in order.
If the problem is too common, some experimentation might be in order.
- Curmudgeon
- Gadfly
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- Location: East coast US
Re: Time-outs
This sounds to me like players trying to log on while a server is being reset following a crash. If all wait for the Ping to stabilize at a normal level, much of this may be avoided.The_Righteous wrote:Time-outs are very common when playing.
Often if there is a time-out and players are logging in again then there is another time-out.
Is there something that can be done about the time-outs?
- Curmudgeon
HDM ALFA 03 - The Silver Marches
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
"Maxim #12: A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." - The Seventy Maxims of Maximally Effective Mercenaries
"This is not my circus. These are not my monkeys."
Realmslore: Daily Dwarf Common
HDM ALFA 03 - The Silver Marches
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
"Maxim #12: A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." - The Seventy Maxims of Maximally Effective Mercenaries
"This is not my circus. These are not my monkeys."
Realmslore: Daily Dwarf Common
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- Shambling Zombie
- Posts: 64
- Joined: Mon May 05, 2008 9:04 pm
- Location: GMT +1
Re: Time-outs
Yes that can perhaps explain the 2nd time-out, but not the first.Curmudgeon wrote: This sounds to me like players trying to log on while a server is being reset following a crash. If all wait for the Ping to stabilize at a normal level, much of this may be avoided.
Re: Time-outs
The server doesn't seem to crash. It just lags real bad every now and then. It's back up a moment later and it seems fine logging straight back in. It seems to be a fair delay before the second (or third or forth) time out. Jmecha described it as the server hic-upping, which I think seems to sum it up well.
< Signature Free Zone >
- Curmudgeon
- Gadfly
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- Joined: Thu Oct 07, 2004 12:07 am
- Location: East coast US
Re: Time-outs
We have had a recent spate of players with corrupted character files causing server lockups or crashes when trying to log on. Please check your PC before trying to log on a server.The_Righteous wrote:Yes that can perhaps explain the 2nd time-out, but not the first.Curmudgeon wrote: This sounds to me like players trying to log on while a server is being reset following a crash. If all wait for the Ping to stabilize at a normal level, much of this may be avoided.
- Curmudgeon
HDM ALFA 03 - The Silver Marches
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
"Maxim #12: A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." - The Seventy Maxims of Maximally Effective Mercenaries
"This is not my circus. These are not my monkeys."
Realmslore: Daily Dwarf Common
HDM ALFA 03 - The Silver Marches
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
"Maxim #12: A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." - The Seventy Maxims of Maximally Effective Mercenaries
"This is not my circus. These are not my monkeys."
Realmslore: Daily Dwarf Common
- hollyfant
- Staff Head on a Pike - Standards
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- Joined: Mon Oct 24, 2005 3:33 pm
- Location: the Netherworl... lands! I meant the Netherlands.
Re: Time-outs
How?Curmudgeon wrote:We have had a recent spate of players with corrupted character files causing server lockups or crashes when trying to log on. Please check your PC before trying to log on a server.

Re: Time-outs
deleted by author
M
As your attorney, I advise you to tell me where you put the goddamn mescaline.
-hst duh
<Mikayla> I think Muse's sin is not sloth, however, but Wrath.
As your attorney, I advise you to tell me where you put the goddamn mescaline.
-hst duh
<Mikayla> I think Muse's sin is not sloth, however, but Wrath.
- AcadiusLost
- Chosen of Forumamus, God of Forums
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Re: Time-outs
When your character shows up in the character selection screen, actually take a moment to look at the statistics/info there before hitting "join game"; if the stats are all 0's or 8's, don't log in! This won't happen every time a .bic is corrupted, but if you see corrupted character data there, you certainly shouldn't try to log in.hollyfant wrote:How?Curmudgeon wrote:We have had a recent spate of players with corrupted character files causing server lockups or crashes when trying to log on. Please check your PC before trying to log on a server.
Note: The rapid-fire clickthrough into the server isn't as easy when using the ADL / 1.23 setup, so hopefully the above class of corruption login won't be as common.
Also, the old setup for BG was having regular and frequent transient network failures, which were more than likely causing many of the .bic corruptions and the timeouts. The new, faster hosting setup Zic has secured seems to have sorted those failures completely. So, I'm optimistic that the worst of such troubles are behind us.