Spell Trap DC
Posted: Sat Oct 08, 2011 10:09 pm
Anyone any practice with making "projectile" type traps that cast a spell?
Every time I make a vanilla mod and experiment with traps that cast spells the PC always seems to make a save against a DC of 14, regardless of the spell or if you try and set the caster level via the reflex save of the placeable that works as the projectile source. Is that right (I'm hazy on the game mechanics, TBH) or am I missing something?
Cheers,
Teric
Every time I make a vanilla mod and experiment with traps that cast spells the PC always seems to make a save against a DC of 14, regardless of the spell or if you try and set the caster level via the reflex save of the placeable that works as the projectile source. Is that right (I'm hazy on the game mechanics, TBH) or am I missing something?
Cheers,
Teric