Item Property Costs showing up wrong in toolset
Posted: Wed May 04, 2011 5:50 am
Scroll Base Prices do not appear to display correctly in the toolset.
Used to be, scroll Base Costs as shown in the Item Properties in the toolset were determined thusly:
baseitems.2da gives the 'Base Item Multiplier'
iprp_chargecost.2da gives the 'Charge Cost'
iprp_spells.2da gives the 'Spell Cost'
And the Base Price = Base Item Multiplier * Charge Cost * Spell Cost
Example: Scroll of Mage Armor (CL 2), with values from ALFA 2das
1 Charge per use Charge Cost = .278
Scroll Base Item Multiplier = .25
Spell Cost = 720
.278 * .25 * 720 = 50, which is the correct Base Price for this scroll
Problem is, the Item Properties Base Cost in the toolset doesn't show 50. It shows 72.
In further experimentation, the Base Cost that shows up is actually 44% higher than it should be. This implies here's an additional scaling factor of 1.44 in there somewhere.
Anyone know why this is? Its confusing and could lead to errors (and judging from the scroll prices Ive seen around ALFA, it does).
Used to be, scroll Base Costs as shown in the Item Properties in the toolset were determined thusly:
baseitems.2da gives the 'Base Item Multiplier'
iprp_chargecost.2da gives the 'Charge Cost'
iprp_spells.2da gives the 'Spell Cost'
And the Base Price = Base Item Multiplier * Charge Cost * Spell Cost
Example: Scroll of Mage Armor (CL 2), with values from ALFA 2das
1 Charge per use Charge Cost = .278
Scroll Base Item Multiplier = .25
Spell Cost = 720
.278 * .25 * 720 = 50, which is the correct Base Price for this scroll
Problem is, the Item Properties Base Cost in the toolset doesn't show 50. It shows 72.
In further experimentation, the Base Cost that shows up is actually 44% higher than it should be. This implies here's an additional scaling factor of 1.44 in there somewhere.
Anyone know why this is? Its confusing and could lead to errors (and judging from the scroll prices Ive seen around ALFA, it does).