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Creature Skins

Posted: Thu Oct 28, 2010 3:30 pm
by Ksiel
Curm was helping me with this last night but I had some RL issues pop up and we didn't get this resolved.

So, I am trying to update the "shapechangers" on BG. From what I can tell, I don't believe the only one that is on the server which is a were-wolf is set up properly. A few questions:

1 - First, per my MM page 220, it shows that all the lycans (were-wolf/bear/boar/tiger/rat) have DR 15/silver. Before I had to leave Curm told me this was incorrect and that it should be DR 10/silver. Which is correct? Was there a 3.0 MM? Maybe I have an older version.

2 - In the toolset for the BG mod, this is missing the ALFA_Creature_Item category. I believe this is where the skins for shapechagers for TSM are located. If so, would it be simplier to have this installed to BG mod or even just load up any shapechangers that are on TSM to BG? (I don't mind building them from scratch but why re-invent the wheel.)

3 - If I build from scratch, I created the skin, gave it DR of 15, but can not find where to specify that silver or +1 or higher magical weapons get to by pass the DR. How do I set this up?

Thanks for any help.

Re: Creature Skins

Posted: Thu Oct 28, 2010 9:36 pm
by Rotku
1 - First, per my MM page 220, it shows that all the lycans (were-wolf/bear/boar/tiger/rat) have DR 15/silver. Before I had to leave Curm told me this was incorrect and that it should be DR 10/silver. Which is correct? Was there a 3.0 MM? Maybe I have an older version.
When in doubt, check the SRD.
http://www.d20srd.org/srd/monsters/lycanthrope.htm

"damage reduction 10/silver"

Re: Creature Skins

Posted: Thu Oct 28, 2010 10:02 pm
by Teric neDhalir
Ksiel wrote: 3 - If I build from scratch, I created the skin, gave it DR of 15, but can not find where to specify that silver or +1 or higher magical weapons get to by pass the DR. How do I set this up?

Thanks for any help.
If you look at creature blueprints (e.g. werewolf) from the OC on the Properties tab > Character Sheet there is a value for Damage Reductions where you can specify the damage type. But that's not on a skin item....

Re: Creature Skins

Posted: Fri Oct 29, 2010 3:54 pm
by Curmudgeon
Teric neDhalir wrote:
Ksiel wrote: 3 - If I build from scratch, I created the skin, gave it DR of 15, but can not find where to specify that silver or +1 or higher magical weapons get to by pass the DR. How do I set this up?

Thanks for any help.
If you look at creature blueprints (e.g. werewolf) from the OC on the Properties tab > Character Sheet there is a value for Damage Reductions where you can specify the damage type. But that's not on a skin item....
That field is also available for Creature Skin items, iirc.

Re: Creature Skins

Posted: Fri Oct 29, 2010 5:01 pm
by Teric neDhalir
Ah - there's a Damage Reduction value for an item which is just a number. It's Damage Resistance that's by type. If you're gonna call it something different to the rules no wonder we can't find it. :)