Assuming default ACR scripts / AI
If I spawn a creature with either / both of the flags:
X2_spawn_stealth, or X2_spawn_search (or whatever the flags are)
If a PC attacks the mob... will it break stealth / search? I was hoping it would, otherwise the mob would continue to move at half speed, and be very very easy to kite.
Anyone know for certain how ACR AI works for these flags? Your response appreciated.
Spawn in Stealth / Spawn in Search
- Curmudgeon
- Gadfly
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Re: Spawn in Stealth / Spawn in Search
There is no ALFA-specific "ACR AI" yet.
- Curmudgeon
HDM ALFA 03 - The Silver Marches
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
"Maxim #12: A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." - The Seventy Maxims of Maximally Effective Mercenaries
"This is not my circus. These are not my monkeys."
Realmslore: Daily Dwarf Common
HDM ALFA 03 - The Silver Marches
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
"Maxim #12: A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." - The Seventy Maxims of Maximally Effective Mercenaries
"This is not my circus. These are not my monkeys."
Realmslore: Daily Dwarf Common
Re: Spawn in Stealth / Spawn in Search
Default acr scripts. Question remains ?
Re: Spawn in Stealth / Spawn in Search
Yeah, stealth and detect mode are ended when a hostile spell is targeted at a mob or its attacked. I added this about two hak updates back.Riotnrrd wrote:If a PC attacks the mob... will it break stealth / search? I was hoping it would, otherwise the mob would continue to move at half speed, and be very very easy to kite.
Re: Spawn in Stealth / Spawn in Search
Awesome... Thanks ronan!