I am working on a secret project, I think I have most of it worked out ... except ... I need the Server to send chat twice, once to just the player that activated an item and then again to local PCs near the player.
So ...
Player A activates <item>
<item> sends text "X" to Player A only
Player A activates the <item> again and now the text "X" is displayed to all the local players.
The text generated will change each time it is first activated, but the second time it will only repeat the original text.
What function would I need to "get last text generated from player A's item use"
Echo server chat
- Nalo Jade
- Githyanki
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Echo server chat
"The reasonable man adapts to fit the world. The unreasonable man adapts the world to suit him. Therefore all progress is achieved by the unreasonable." - unknown
removed self from forums, contact via E-mail. Adios.
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- White Warlock
- Otyugh
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- Nalo Jade
- Githyanki
- Posts: 1407
- Joined: Thu Dec 23, 2004 1:27 pm
- Location: Paso Robles, CA (-8 GMT)
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secret project is a secret... I will try a little harder on my own, if I cannot succeed I will return and reveal the secret project and all its sillyness.
I will try the storing variable and recalling that makes sense to me, thanks
I will try the storing variable and recalling that makes sense to me, thanks
"The reasonable man adapts to fit the world. The unreasonable man adapts the world to suit him. Therefore all progress is achieved by the unreasonable." - unknown
removed self from forums, contact via E-mail. Adios.
removed self from forums, contact via E-mail. Adios.