Creating RP Spells

New models, textures, & integration of 3rd party content.

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Ithildur
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Re: Creating RP Spells

Post by Ithildur »

Minor correction needed for Mage's Private Sanctum (icon entry); also a couple of more spells added, planning on adding even more, and/or adding some vfx to existing RP spells. Followed directions on wiki page to edit spells.2da and tlk files; I'll submit both for review to you Foam.
Formerly: Aglaril Shaelara, Faerun's unlikeliest Bladesinger
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FoamBats4All
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Re: Creating RP Spells

Post by FoamBats4All »

Ithildur wrote:Minor correction needed for Mage's Private Sanctum (icon entry); also a couple of more spells added, planning on adding even more, and/or adding some vfx to existing RP spells. Followed directions on wiki page to edit spells.2da and tlk files; I'll submit both for review to you Foam.
Sounds good. Do just one spell, and send the request or commit, so I can look over it. Are you set up with Git, or are you sending files manually?
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