Creature Models

New models, textures, & integration of 3rd party content.

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Riotnrrd
DMA's Technical Liaison
Posts: 1682
Joined: Sat Jan 03, 2004 2:04 pm

Creature Models

Post by Riotnrrd »

Hi folks;

I'd like to open discussion on the following suggestions:

1) Addition of new spider sizes: Existing model only covers medium spiders. It would be great if we could have an actual model of each (I know you can scale in the toolset), from tiny to gargantuan with 2DA (or whatever) ENTRIES TO CORRECT FOR SIZE MODIFIER. Its possible to somewhat fake it, but its a serious pain in the butt.

2) Same for beetles
3) Addition of Scorpion and ant models from tiny to gargantuan

Possible additions: hobgoblin model?
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AcadiusLost
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Post by AcadiusLost »

Excellent initiative, and well thought. I should confer with GrandFrommage to get his best guess at how much room we should pad appearance.2da with, in order to avoid conflicts with Storm of Zehir additions. Once we decide on row number though, should be simple enough to drop in both the copied entries with altered game statistics (reach, collision radius, size category, movement rate, recommended X/Y/Z scaling). Also, we can get custom tlk entries in to name the new appearance types.
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