Creeping Evil Never Sleeps

New models, textures, & integration of 3rd party content.

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Teric neDhalir
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Creeping Evil Never Sleeps

Post by Teric neDhalir »

Hello everyone,
Work has progressed on 011 to the point where I need to start including places and creatures relating to the Serpent Kingdom of Najara. This means that I am rather short of useable models for things like Yuan-ti halfbloods/abominations, nagas and ophidians. This is the sort of thing that would amuse me for a few months learning how to it, but I just don't have time to get sidetracked to that extent and keep grinding away at building. Here then is a plea for any volunteers that have the skills and know-how to have a crack at the following (in order of difficulty);
- Placeables. I would like some snake-themed placeables such as snake-headed columns, oil baths, roosting perches, incense burners, ramps and so on. (See Serpent Kingdoms for a description of Yuan-ti building styles)
- A human model re-skinned with snake skin.
- A snake's head model to go on the above (normal and hooded cobra if poss.)
- An ophidian model (going by this Image you might be able to just reproportion and reskin a kobold).
- Now the difficult stuff (I assume - I don't know how tricky custom animations are); snakes of all sizes; nagas of all types; snakes with arms etc etc.

If anyone can help out I would be extremely grateful,
Cheers,
Teric
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Teric neDhalir
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Posts: 1495
Joined: Mon Jan 05, 2004 10:04 pm
Location: Manchester UK

Post by Teric neDhalir »

Ah. Storm of Zehir. Yuan-ti main adversaries. Thank you for being too polite to mention it. No snakies 'til next year.
Thangorn
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Post by Thangorn »

I can have a crack at reskinning some people in the meantime if you want..
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Teric neDhalir
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Joined: Mon Jan 05, 2004 10:04 pm
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Post by Teric neDhalir »

To be honest Thangs I can probably fake the skins up using a visual effect, but thanks for the offer.
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