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May Hak Suggestions

Posted: Fri May 02, 2008 2:48 am
by indio
RacerBlue's RB_Ruins Full
http://nwvault.ign.com/View.php?view=NW ... ail&id=330

MWM Weapon Exspansion Pack ( WEP v1)
http://nwvault.ign.com/View.php?view=NW ... ail&id=263

NWN1 Statues
http://nwvault.ign.com/View.php?view=NW ... ail&id=337

Sound Set Selection Menu Fix v1.0 (FOR BUILDERS ONLY)
http://nwvault.ign.com/View.php?view=NW ... ail&id=272

Black Skydome
http://nwvault.ign.com/View.php?view=NW ... ail&id=333

Avlis 2 Lizard, Ogre, Pixie Override (modeled by Camb)
http://nwvault.ign.com/View.php?view=NW ... ail&id=196

Collision Helpers
http://nwvault.ign.com/View.php?view=NW ... ail&id=332
These placeables are intended to be used for camera and LoS blocking.

Dragonkin (with additional specialized armor options)
http://nwvault.ign.com/View.php?view=NW ... ail&id=285
Very useful to me as a fill-in for yuan-ti.

Placeable Walkmesh Helper v0.4 (updated April 10)

http://nwvault.ign.com/View.php?view=NW ... tail&id=27

Heed's Boardable Ships
http://nwvault.ign.com/View.php?view=NW ... tail&id=46

BOUNCE - Pirate Hooks
http://nwvault.ign.com/View.php?view=NW ... ail&id=321

I'll be testing these over the weekend, but I'm sure all would be great additions for all builders.

Posted: Fri May 02, 2008 3:19 am
by Joos
All these hak's look great. Particularly the black sky dome thing, it is really an enabler for Underdark servers. Awesome!

Posted: Fri May 02, 2008 3:31 am
by Grand Fromage
:mad:

Do please test, my video card is broken and I can't. ;\ You can skip the NWN1 statues though, those look awful.

Posted: Fri May 02, 2008 10:21 am
by Thangorn
NWN1 statues need a serious retexture to a higher res texture and that may not be enough to make them match because they are low poly models..

I'm happy to poke around with the textures when I get a chance..

Posted: Tue May 20, 2008 6:11 am
by bartleby

Posted: Wed May 21, 2008 1:57 am
by ElCadaver
Image

Posted: Thu May 22, 2008 5:25 am
by Kest
I didn't see this posted yet in the stickied thread, and it seems to work properly:

Full Voicesets (including SoU/HotU)