Hidden Things, Events, and Treasures on the Server
Posted: Thu Oct 31, 2013 10:52 pm
So... a thing I've been doing a while now, mostly to try to reach folk who aren't around when I am, is hiding little gems that folk might wish to follow up on or interact with on the server.
Some are plots; some are puzzles; some are treasure; some are trash. Most are a combination of the lot. Can PM me to find out if you bump into one.
I've tried a few strategies to let clever folk figure out that they were there, but those seem to have flopped. Something on the order of 1 in 10 are actually found. Rumors don't really work for all (most) of them, because these wouldn't be things that people would talk about.
So what I'm going to do is just post when an island contains something that isn't the usual stuff. I'll keep a list in this first post, with a CR if applicable, and a (large) if completing it would be a grueling or resource-draining task without a party (e.g. "there's a trap-and-monster filled dungeon that I linked up to a random area in this region" sort of thing). I would ask that folk not violate the CRs of things (<= CR + 3, let's say), though would take that back and say that RP is worth it if you're with an actual group (4 or more players) and actually have some conversations more complex than dividing loot in the process (though if I ask for chat logs, you should have logs).
So, the list and general regions where non-static stuff may be found (Last updated 11/11/2013)--
Moray Island:
-- 1 thing, CR 3-5
Oman Island:
-- 1 thing, CR 7-8
Gwynneth Island:
-- 1 thing, no CR (but hidden-- and looking in the wrong place might have spawns in it, so be careful)
Skaug (wilds outside):
-- 1 thing, CR 11 (but much easier with a balanced party).
Some are plots; some are puzzles; some are treasure; some are trash. Most are a combination of the lot. Can PM me to find out if you bump into one.
I've tried a few strategies to let clever folk figure out that they were there, but those seem to have flopped. Something on the order of 1 in 10 are actually found. Rumors don't really work for all (most) of them, because these wouldn't be things that people would talk about.
So what I'm going to do is just post when an island contains something that isn't the usual stuff. I'll keep a list in this first post, with a CR if applicable, and a (large) if completing it would be a grueling or resource-draining task without a party (e.g. "there's a trap-and-monster filled dungeon that I linked up to a random area in this region" sort of thing). I would ask that folk not violate the CRs of things (<= CR + 3, let's say), though would take that back and say that RP is worth it if you're with an actual group (4 or more players) and actually have some conversations more complex than dividing loot in the process (though if I ask for chat logs, you should have logs).
So, the list and general regions where non-static stuff may be found (Last updated 11/11/2013)--
Moray Island:
-- 1 thing, CR 3-5
Oman Island:
-- 1 thing, CR 7-8
Gwynneth Island:
-- 1 thing, no CR (but hidden-- and looking in the wrong place might have spawns in it, so be careful)
Skaug (wilds outside):
-- 1 thing, CR 11 (but much easier with a balanced party).