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Kidnapped! Part 2 (and 3!)
Posted: Sun Apr 07, 2013 12:06 am
by Ithildur
I'd really like to get session 2 underway this weekend if at all possible (RL is RL, but on the other hand stories can lose sense of urgency/momentum if there's too much delay between sessions, and I try to avoid comic book time) for the plot involving the slavers' abduction of Sara. Unfortunately things are up in the air somewhat due to trying to finish RL tasks that absolutely need to happen at some point this weekend, as well as my needing to flesh out some things in the module and doing some other prep work for the story.
What it means is I may be on the client this weekend but not able to actually start a session. I hate to do this but the best I can offer is a 'good chance' I may be able to run something late-ish tonight (US time) or tomorrow night, so you might want to check in then.
If nothing works out this weekend, would Monday evening US time be a good slot for most of the folks that were involved for part 1? Also, I'd encourage a few more folks to join in; without too much spoilers I would say it would be very healthy to have at least one PC of lvl 7-9 range along for the ride; Tam would be a very good fit, Zyrus might work out well too, although it could backfire in that he might push up the CR of things to the point where it becomes extremely dangerous for the lowest lvls in the group (note, I do award more xp for lower lvls that survive such higher CR events).
Re: Kidnapped! Part 2
Posted: Sun Apr 07, 2013 5:53 am
by danielmn
available whenever you need. Just list a day and time.
Re: Kidnapped! Part 2
Posted: Sun Apr 07, 2013 8:33 am
by jmecha
Sunday would work well for myself, and I believe I could pull strings to be about Monday evening.
Re: Kidnapped! Part 2
Posted: Sun Apr 07, 2013 12:01 pm
by I-KP
Tam fits into most things, being handy and pocket-sized and all that.
...Unless it's very late in the evening. Tam's puppeteer lives in the UK and has work to go to during weekdays so late nights (after 00:00 Zulu time) are a non-fit.
Re: Kidnapped! Part 2
Posted: Sun Apr 07, 2013 2:29 pm
by Adanu
Zyrus would likely be like a cold storm to the warm waters of the 'original' PCs anyway.

Re: Kidnapped! Part 2
Posted: Mon Apr 08, 2013 8:15 pm
by danielmn
Sealing a leaky tin roof now, but should be about this eve if anything goes down.
Re: Kidnapped! Part 2
Posted: Mon Apr 08, 2013 8:47 pm
by vergin_sacrifice
I'll try to be on this evening to join in if it happens. Though ICLY I can't see Bellie wanting the sea monster along, since if he had not just walked away in the first place, she might not have been lost.
Unless it comes with an apology and desire to help, /without pay/ to make amends for leaving the man in a lurch and getting him dead.
Re: Kidnapped! Part 2
Posted: Mon Apr 08, 2013 9:33 pm
by Ithildur
Alright, I'll be on to set things up soon, then *crosses fingers server doesn't reboot* in a couple of hours get things started. Hopefully my connection holds up (at new location temporarily).
Re: Kidnapped! Part 2
Posted: Tue Apr 09, 2013 7:54 am
by Ithildur
... and part 2 finished on a hopefully suspenseful note.
I really don't like to drag comic book timed stuff out too long so would like to continue this soon, ideally this weekend (plus at least one player will not be available next week). Likely timeslots this weekend are Friday evening or Sunday early to late afternoon (US time), though Saturday /might/ be doable as well.
Zyrus seems to have bowed out for the rest of the way due to IC reasons; would be willing to find an IC way to get Tam to Rauthym (won't be able to join the puased ship to ship battle however which will be right at the start of the session, unless she's got Overland Flight or maybe can wildshape into something?) as it's still recommended that someone above lvl 7 be along... I can adjust the CR to /some/ extent but there are certain encounters that would really be ooc to adjust too low.
However I do love being surprised by players using clever or interesting means to deal with challenges, so... it's always possible someone finds a way to overcome that terrasque without TPK.

Re: Kidnapped! Part 2
Posted: Tue Apr 09, 2013 8:33 am
by Rumple C
Sunday probably works best for me, but thats just me!
Re: Kidnapped! Part 2
Posted: Tue Apr 09, 2013 10:21 am
by I-KP
Justifying travel for a Druid isn’t exactly the greatest stretch in plausibility. Tam is already patrolling the coasts of Gwynneth isle and its neighbours (in a mixture of wildshapes and Hin form) along with the rest of the Druids from around the isles as early warning against Black Raiders. As far as I understand it Druid wildshape lasts for 1hr/level so even in the shape of an Albatross 8 hours flight time isn’t enough to venture far from any coastline. Justifying being at Rau: easy. Justifying being way out at sea just for shits & giggles: difficult.
As long as I can fit into your timeslot (UK), and you are aware that Tam’s pure combat potential isn’t great (i.e., not the most scary Level 8 you’ll ever see), and that Tam tries her utmost to solve problems without resorting to smacking stuff purple, and is likely to ‘do a Zyrus’ if things look grim and there’s no strong motivation to stick around (alignment), then lets rock.

Re: Kidnapped! Part 2
Posted: Tue Apr 09, 2013 3:46 pm
by Ithildur
She's a pureclass spellcaster. I'm sure she'd be a huge boon to a group that's sorely lacking one.

Sunday afternoon would be evening for UK, perhaps doable?
On another note, my new job apparently isn't scheduled to start as early as I expected... I may have more free/flex time this week than I anticipated.
Re: Kidnapped! Part 2
Posted: Tue Apr 09, 2013 4:01 pm
by I-KP
Ithildur wrote:She's a pureclass spellcaster. I'm sure she'd be a huge boon to a group that's sorely lacking one.
...and I have a rather supurb knack of turning up with all the wrong spells locked in.
Ithildur wrote: Sunday afternoon would be evening for UK, perhaps doable?
Sounds good to me - with a hard limit of 00:00 Zulu time. I'll keep an eye on the player widget thingy from my Minecraft station.
Re: Kidnapped! Part 2 (and 3!)
Posted: Tue Apr 09, 2013 5:15 pm
by jmecha
Saturday and Sunday are the two days of the week that I will be unavailable.
Re: Kidnapped! Part 2 (and 3!)
Posted: Tue Apr 09, 2013 5:39 pm
by danielmn
availability should not be a concern on my end.