Quick notes on Ithildur's DMing
Posted: Mon Jan 28, 2013 9:28 am
Just a few quick things that may be helpful to avoid uncertainty or confusion
1. Please be patient when things don't seem to be moving quite quickly; I tend to have longer area loading times than many folks, as well as having plenty of room for improvement on the client. Plus the Chooser and Creator bring my system to its knees.
2. Trust that I'm not out to intentionally screw anyone if things seem to be going south; I will strive to be as fair as I possibly can be while providing opportunities, possible risks, and consequences good or bad.
3. I generally encourage use of skill checks even when I don't call for it; you might've thought of an angle that I've not considered. Just make sure to let me know what/why you're rolling exactly. I'm generally quite open to PC's solving things by thinking outside the box/outside the game engine or doing something unexpected, and not having to juggle a large group facilitates this much more readily. However, refer to #1, and also please understand there are limitations due to the fact everything simply will not be 100% like PnP (i.e. polymorph, summon, etc might get you a few things beyond what the game engine allows if you provide in advance stats on something non crazy already in our game and compliant with the SRD/comparable to NWN2 default options).
4. I do utilize occasional secret rolls as well as 'dummy rolls' from time to time, especially when it comes to things like Bluff, Sense Motive, stealth, spot etc. Sometimes I'll ask for a straight d20 roll without specifying what it is, and take your modifier plus any circumstantial bonuses/penalties into account for the result. Refer to #2, this isn't to pull one over on you, but rather to keep things that are better kept as mysteries/unknown to you as just that, until/unless you (or your PC rather) pieces things together. If your character gets bonuses that are not reflected on your character sheet for whatever reason (i.e. rangers' favored enemies) please let me know ahead of time what those are.
So if you're asked to roll xyz or see a series of rolls being rolled by me... don't assume things oocly! You might end up quite surprised...
5. Ask questions if something's unclear oocly, as opposed to ICly; there will be times when your PC isn't quite sure what's up and it's intended, but ooc confusion is a different matter I'd prefer we try to get cleared up asap.
1. Please be patient when things don't seem to be moving quite quickly; I tend to have longer area loading times than many folks, as well as having plenty of room for improvement on the client. Plus the Chooser and Creator bring my system to its knees.
2. Trust that I'm not out to intentionally screw anyone if things seem to be going south; I will strive to be as fair as I possibly can be while providing opportunities, possible risks, and consequences good or bad.
3. I generally encourage use of skill checks even when I don't call for it; you might've thought of an angle that I've not considered. Just make sure to let me know what/why you're rolling exactly. I'm generally quite open to PC's solving things by thinking outside the box/outside the game engine or doing something unexpected, and not having to juggle a large group facilitates this much more readily. However, refer to #1, and also please understand there are limitations due to the fact everything simply will not be 100% like PnP (i.e. polymorph, summon, etc might get you a few things beyond what the game engine allows if you provide in advance stats on something non crazy already in our game and compliant with the SRD/comparable to NWN2 default options).
4. I do utilize occasional secret rolls as well as 'dummy rolls' from time to time, especially when it comes to things like Bluff, Sense Motive, stealth, spot etc. Sometimes I'll ask for a straight d20 roll without specifying what it is, and take your modifier plus any circumstantial bonuses/penalties into account for the result. Refer to #2, this isn't to pull one over on you, but rather to keep things that are better kept as mysteries/unknown to you as just that, until/unless you (or your PC rather) pieces things together. If your character gets bonuses that are not reflected on your character sheet for whatever reason (i.e. rangers' favored enemies) please let me know ahead of time what those are.
So if you're asked to roll xyz or see a series of rolls being rolled by me... don't assume things oocly! You might end up quite surprised...
5. Ask questions if something's unclear oocly, as opposed to ICly; there will be times when your PC isn't quite sure what's up and it's intended, but ooc confusion is a different matter I'd prefer we try to get cleared up asap.