Immersive Ship Transit

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Castano
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Immersive Ship Transit

Post by Castano »

One of the "suckiest" parts of the MS server has been its internal transit system - something that was left on the to do list far too long (we had been waiting on a waterborne overland map with moving ships and other cool stuff)

So,Waterdeep harbor travel aside...we've been instant porting people all over the place via NPCs.

No longer! 3 routes are being converted into ships you can stay on for as long or as short of a ride as you like. There is also the possibility for DM'd encounters at sea w/o having to move the PCs to our "generic ship areas" as in the past.

We will move over the other routes soon to the new system after testing out the look and feel in game for a bit.
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CloudDancing
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Re: Immersive Ship Transit

Post by CloudDancing »

I love this guy! Wow!
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dergon darkhelm
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Re: Immersive Ship Transit

Post by dergon darkhelm »

Awesome!

Now my need for a personal ship decreases dramatically.
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NWN2: ??

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Re: Immersive Ship Transit

Post by I-KP »

Likey.
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Burt
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Re: Immersive Ship Transit

Post by Burt »

This is cool. Ship to ship combat next and then I can invest points in Profession: Pirate.
Jagoff.
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dergon darkhelm
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Re: Immersive Ship Transit

Post by dergon darkhelm »

Burt wrote:This is cool. Ship to ship combat next and then I can invest points in Profession: Pirate.
Hully has one token rank in Profession: sailor..... fro the early Trid days with Jmecha's elf
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed

NWN2: ??

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Brokenbone
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Re: Immersive Ship Transit

Post by Brokenbone »

Whose turn is it in the barrel?
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kid
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Re: Immersive Ship Transit

Post by kid »

yours.
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