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OOC Note regarding Quaervarr update

Posted: Sun Jan 29, 2012 1:24 pm
by Curmudgeon
First, my apologies for the delays in getting Quaervarr rebuilt following its sacking so long ago.

Today I've installed a new Quaervarr area, built by the talented El Cadaver. I am sure you will enjoy it. Please regard this version In Character as having slowly taken shape since over a long period. A canonical addition to Quaervarr is the inclusion of the Oak House - a druidic shrine.

As with any new addition, there may be issues with ATs and other technical systems. Please report bugs here.

I will start with these:

The Sunken Dungeon AT is not working.-Fixed
The exit to the Whistling Stag is not working. (I've locked the entrance for now.)-Fixed
Some spawns are not triggering properly.-Fixed
No Returns Bin in Quaervarr Smithy.-Fixed

My thanks for you patience, and my thanks especially to El Cadaver for his lovely creation and his putting up with my demands.

[edit] Updated 30-Jan-2012
[edit] Updated 03-Feb-2012

Re: OOC Note regarding Quaervarr update

Posted: Sun Jan 29, 2012 2:20 pm
by johnlewismcleod
Just saw the area...gorgeous!

Thank you with exuberant enthusiasm El Cad! :D

Re: OOC Note regarding Quaervarr update

Posted: Sun Jan 29, 2012 11:16 pm
by Keryn
-5d - Quaervarr - Gnoll Cave -> i could not exit the area.
-Shrine's NPC has no dialog, and no store.

Re: OOC Note regarding Quaervarr update

Posted: Mon Jan 30, 2012 7:35 am
by CloudDancing
Looking real good! I like how it is more forest/Moonwood and just a little town. The waterfalls are lovely too.

Image

Re: OOC Note regarding Quaervarr update

Posted: Mon Jan 30, 2012 8:57 pm
by gribo
Water is not blue.

Re: OOC Note regarding Quaervarr update

Posted: Mon Jan 30, 2012 9:10 pm
by Curmudgeon
Cloud_Dancing wrote:(I would note that the Oak House is a house made out of a live Oak Tree not a house made of oak trees. If you place a Live Oak Tree model resized taller over it it should do the trick.)
The Silver Marches wrote:Located a short distance from the town in a stand of ancient, never-felled trees lies the Oak House, a temple sacred to Silvanus. The structure is an open-sided pavilion or lodge made from rough-hewn trunks that fell of their own accord, never touched by axe or fire. Green fig boughs woven tightly together between the trunks serve to keep out the rain. Nested in and among the forest surrounding the lodge stand several small dwellings, home to the clergy of Silvanus who tend the site.
I believe El Cadaver captured this fairly accurately.

Re: OOC Note regarding Quaervarr update

Posted: Tue Jan 31, 2012 9:44 am
by Darkmystic
Building a house like that took some epic amounts of patience. Cool :)

Re: OOC Note regarding Quaervarr update

Posted: Tue Jan 31, 2012 12:51 pm
by Curmudgeon
Keryn wrote:-5d - Quaervarr - Gnoll Cave -> i could not exit the area.
Fixed

Re: OOC Note regarding Quaervarr update

Posted: Tue Jan 31, 2012 1:02 pm
by Swift
Can we just chain down ElC and have him rebuild our server Curm?

Can we can we can we???

;)

Re: OOC Note regarding Quaervarr update

Posted: Tue Jan 31, 2012 11:53 pm
by johnlewismcleod
We have chain, manacles, and locks in the items menu...the question is whether El Cadaver has lockpicking skill points :chin:

Re: OOC Note regarding Quaervarr update

Posted: Thu Feb 02, 2012 12:24 am
by kid
Gnoll cave and cave next to it have the same interior.
one with spawns the other without.
thats the way it was meant to be?

Re: OOC Note regarding Quaervarr update

Posted: Fri Feb 03, 2012 7:34 pm
by Curmudgeon
kid wrote:Gnoll cave and cave next to it have the same interior.
one with spawns the other without.
thats the way it was meant to be?
Both now have spawns.

Also, note that some spawns have had their Perception range adjusted.

Re: OOC Note regarding Quaervarr update

Posted: Fri Feb 03, 2012 7:35 pm
by Ronan
Curmudgeon wrote:Also, note that some spawns have had their Perception range adjusted.
w00t!

Re: OOC Note regarding Quaervarr update

Posted: Tue Feb 07, 2012 1:28 am
by ElCadaver
Swift wrote:Can we just chain down ElC and have him rebuild our server Curm?

Can we can we can we???

;)
I do respond well to positive motivation, Once my praise-o-meter reaches full, I might be up for another build. Of course, we have a baby due in 5 weeks time, which is going to make things pretty difficult. I just really like having stuff on the server which people enjoy RPing in. If we could get an Aussie DM, I'd like to have a DM session in Quaervaar some time.

Re: OOC Note regarding Quaervarr update

Posted: Tue Feb 07, 2012 2:13 am
by johnlewismcleod
Two things then, Cadaver:

1)...hurry up and build Claw Hollow before you're up burping the little monster all night.

2)...be sure and teach junior how to build in the toolset as soon he he can walk as far as the computer.




:lol: