Getting spotted

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Ifthir
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Getting spotted

Post by Ifthir »

Is there any possibility that a spot/listen success on a mobile check vs a PC could somehow indicate that to the PC?

Example: My ranger is in the woods and sneaks up on a bear, but the bear spots or hears my PC. Is there a way I could see a success roll output to the combat window? Thanks for listening!
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Random Hajile
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Post by Random Hajile »

There'll be a failure roll to your combat window soon enough. About the time the bear catches up to you and starts the mauling, I'd wager.
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Post by Veilan »

I'm not quite sure we want people to find out the spot and listen checks of mobs in the game (though trial and error admittedly may be dangerous :shock: ), or do I misunderstand the request?

Some sort of warning if you spot something spotting you would be cool though, could be with an opposed roll bluff vs. "intelligent" critters that want to conceal their intentions, or a varying static DC taking that into consideration. Like... "You have been noticed by a bear.". That would of course always depend on the critter.
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danielmn
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Post by danielmn »

Or better yet, just a "Your position has been compromised"....leaving you to guess if it was the bear in 20 ft. infront of you, the three wolves down the hill, or the rabbit 5 foot away. :D
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Keryn
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Post by Keryn »

danielmn wrote:Or better yet, just a "Your position has been compromised"....leaving you to guess if it was the bear in 20 ft. infront of you, the three wolves down the hill, or the rabbit 5 foot away. :D
If your position is compromised and you know it, wouldnt you know what is compromizing it :P?

Doesnt make much sense to me...
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hollyfant
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Post by hollyfant »

...but to answer the original question: no, there isn't.
The game engine makes those rolls "internally".
danielmn
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Post by danielmn »

Hehe, Point being, you wouldn't necessarily KNOW that something has spotted or heard you if it has. Some beings may show no signs at all that they've seen/heard you when they have, until they bullrush you....and by then you know it. The move silently/hide in shadows skills aren't a spot skill as well. To be able to recognize if something has seen or heard you might require a spot roll or wilderness roll, depending on what's spotted you, to determine if the opposition is making telltale signs of such.
Swift wrote: Permadeath is only permadeath when the PCs wallet is empty.
Zyrus Meynolt: [Party] For the record, if this somehow blows up in our faces and I die, I want a raise

<Castano>: danielnm - can you blame them?
<danielmn>: Yes,
<danielmn>: Easily.

"And in this twilight....our choices seal our fate"
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Brother Humphrey
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Post by Brother Humphrey »

Best way to approach a situation like this is to take along a companion. Then, if your position is compromised, you don't have to outrun the bear. You only have to outrun your companion. :twisted:
<paazin> Elves I bet are kinda fun to play.
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<BH|werksux> elves wiggle too much

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danielmn
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Post by danielmn »

Preferably someone that wears heavy armour, that doesn't have the barb or monk faster movement, or druidic/rangers wilderness stride and lugs around a big sword to slow him down. :P :twisted:
Swift wrote: Permadeath is only permadeath when the PCs wallet is empty.
Zyrus Meynolt: [Party] For the record, if this somehow blows up in our faces and I die, I want a raise

<Castano>: danielnm - can you blame them?
<danielmn>: Yes,
<danielmn>: Easily.

"And in this twilight....our choices seal our fate"
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Mick
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Post by Mick »

Dwarves weighed down with gems are a good choice, I think.
Talk less. Listen more.

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Brokenbone
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Post by Brokenbone »

Part of the risk of stealth is that you sometimes do not know if your position has been compromised. Intelligent adversaries (ie., DM'd NPCs, other PCs) can be expected to occasionally take advantage of this. I.e., ready to draw a weapon, or worse yet, a wand or something... In cases though, this might also just mean charging you, raising an alarm, whatever.

You tend to know if hostile AI (non possessed) stuff has seen you because it runs straight at you.
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danielmn
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Post by danielmn »

*eyes Mick*

Hush, P-storage havin newblet. :P
Swift wrote: Permadeath is only permadeath when the PCs wallet is empty.
Zyrus Meynolt: [Party] For the record, if this somehow blows up in our faces and I die, I want a raise

<Castano>: danielnm - can you blame them?
<danielmn>: Yes,
<danielmn>: Easily.

"And in this twilight....our choices seal our fate"
Veilan
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Post by Veilan »

Brokenbone wrote:You tend to know if hostile AI (non possessed) stuff has seen you because it runs straight at you.
Or runs straight away from you.
The power of concealment lies in revelation.
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Brother Humphrey
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Post by Brother Humphrey »

Veilan wrote:
Brokenbone wrote:You tend to know if hostile AI (non possessed) stuff has seen you because it runs straight at you.
Or runs straight away from you.
Yeah, another two thumbs up for Creslyn! :wtg: :wtg:
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much

Current Server: TSM

Current PC: Delshandra
Pwned PCs: Lemuel,Skimmer,Clevon,Juno,Gilbert,BH,Dunkin,Osk & Rodney

Current Status: Highly Mobile
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AcadiusLost
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Post by AcadiusLost »

Brother Humphrey wrote:Yeah, another two thumbs up for Creslyn! :wtg: :wtg:
Creslyn did subdual; the morale system was from Teric, as improved upon by Wynna and myself (due for more adjustment soon).
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