Page 1 of 3
Posted: Tue Apr 08, 2008 11:21 am
by AcadiusLost
Module is updated to a new version, with new statics by Rick, and considerable work on Silverymoon Exterior (now north and south) by Indio.
For those having trouble obtaining the files via worldgate, the following links offer direct downloads of current files:
Haks and tlk are linked here:
http://www.alandfaraway.org/docs/Technical/Downloads
current PWC can be downloaded here:
http://download.alandfaraway.org/downlo ... 03_tsm.rar
As usual, these files need to be unRAR'ed to be used, and should be placed in the
/my documents/neverwinter nights 2/hak, /tlk, and /pwc directories, respectively.
I still recommend the worldgate, as it is much faster than downloading the entire files over again if you've got previous versions to work from. Even if you've had trouble with Worldgate consistently before, you should be able to use it successfully down the line once you've got downloaded copies of the files in question already.
Good hunting with the bugs.
Posted: Mon Apr 14, 2008 1:54 am
by Runestaff
I received a message that the server was behind a firewall and thus I may not be able to connect to it. I had no problems connecting, but the server appears to be incredibly laggy now. I don't know if this is related or merely a random occurrance.
Posted: Mon Apr 14, 2008 7:04 am
by Curmudgeon
Runestaff wrote:I received a message that the server was behind a firewall and thus I may not be able to connect to it. I had no problems connecting, but the server appears to be incredibly laggy now. I don't know if this is related or merely a random occurrance.
Ditto
Posted: Mon Apr 14, 2008 8:24 am
by AcadiusLost
I've reset the router, which should help with connecting- some of the lag may have been due to uploading the module to the DMFTP (takes 3 hours to do).
Posted: Mon Apr 14, 2008 12:34 pm
by Brother Humphrey
I'm currently DLing the updates, but I have to say I was nearly nauseated when I was trying to do some testing last night due to the lag of anything from 5 seconds and up to over a minute between click/response. I wound up dead before I could respond to the threat.
The weird thing is that after my toon got croaked things speeded up to between 2 and 10 seconds lag. I simply can't account for the sudden lack of the nasty lag, as I had logged in and out several times after creating my toon and the lag was consistently horrible,.. until my toon got croaked and I arrived in the morgue. From that moment it was much easier to get around and even survive two battles.
Posted: Mon Apr 14, 2008 1:25 pm
by Swift
I could only attribute it to (as AL said) the mod uploading to the DM Vault. I have never had a lag issue while on the server myself, and my ping is remarkably good considering i am half a world away from where the mod is hosted (sits around 260-270)
Posted: Mon Apr 14, 2008 2:52 pm
by Curmudgeon
I checked in briefly this morning, and server response was much improved.
Posted: Wed Apr 16, 2008 5:21 am
by oldgrayrogue
Thanks i forgot it was case sensitive
Posted: Tue Apr 22, 2008 6:44 am
by JaydeMoon
indio wrote:AcadiusLost wrote:Module is updated to a new version, with new statics by Rick, and considerable work on Silverymoon Exterior (now north and south) by Indio.
For those having trouble obtaining the files via worldgate, the following links offer direct downloads of current files:
Haks and tlk are linked here:
http://www.alandfaraway.org/docs/Technical/Downloads
current PWC can be downloaded here:
http://download.alandfaraway.org/downlo ... 03_tsm.rar
As usual, these files need to be unRAR'ed to be used, and should be placed in the
/my documents/neverwinter nights 2/hak, /tlk, and /pwc directories, respectively.
I still recommend the worldgate, as it is much faster than downloading the entire files over again if you've got previous versions to work from. Even if you've had trouble with Worldgate consistently before, you should be able to use it successfully down the line once you've got downloaded copies of the files in question already.
Good hunting with the bugs.
Gee, thanks
So no, there is no answer to the actual issue.
Posted: Tue Apr 22, 2008 6:49 am
by Swift
JaydeMoon wrote:Gee, thanks
So no, there is no answer to the actual issue.
Errr...use the links in what indio quoted to manually download what you need until the issue (that not everyone is having) can be found and sorted?
Sounds like an answer to me.
Posted: Tue Apr 22, 2008 6:50 am
by indio
Not unless one of us can fix Microsoft Windows machine code, because when I searched for that error, I found only Microsoft help pages.
Posted: Tue Apr 22, 2008 7:45 am
by Swift
I would suggest posting the error on the
Worldgate page on the vault to see if the author has any idea.
Posted: Tue Apr 22, 2008 9:57 am
by Isenheart
Got some problem with the worldgate as well... whenever I try to download pressing the "test and exit" button I get
following message: "could not save pw description 'C:\Program Files(x86)\Worldgate\worldgate\ALFA.pw'"
most likely some silly thing I've overlooked but..
any help would be appreciated

Posted: Tue Apr 22, 2008 10:38 am
by Curmudgeon
PWC files were updated last night - all players should run WorldGate to get the newest versions. Small update - only took me about 30 seconds.
Posted: Tue Apr 22, 2008 10:47 am
by indio
Thanks Curm. Sorry I had to log. Logging back in now to see if I can shake some of the lag.