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Rivermoot Morgue

Posted: Wed Jun 04, 2008 4:25 pm
by Rick7475
In case anyone hasn't found it, there is a Morgue in the Rivermoot Cemetary.

The Priest of the Basilica of Tyr begs that you use it :)

Re: Rivermoot Morgue

Posted: Wed Jun 04, 2008 5:50 pm
by Keryn
Rick7475 wrote:In case anyone hasn't found it, there is a Morgue in the Rivermoot Cemetary.

The Priest of the Basilica of Tyr begs that you use it :)
ROFL :lol: :lol:

Posted: Wed Jun 04, 2008 6:58 pm
by Mikayla
We haven't been using the Rivermoot cemetary because of all the UNDEAD that keep pouring out of there and the DEMI-LICH that is still inside. We'd much prefer NOT to have our friends and such getting back up and trying to kill us.

Posted: Wed Jun 04, 2008 7:15 pm
by Kest
Mikayla wrote:We haven't been using the Rivermoot cemetary because of all the UNDEAD that keep pouring out of there and the DEMI-LICH that is still inside. We'd much prefer NOT to have our friends and such getting back up and trying to kill us.
Hahaha!

What in the world is a Demilich doing in a town like Rivermoot? Is it possible to make a graveyard and NOT fill with it the undead, or is that cliché too powerful for people to resist?

I mean why the hell do people even use graveyards in this Realms anymore. Let's switch from burial to funeral pyres.

Posted: Wed Jun 04, 2008 7:22 pm
by Rick7475
You haven't been to the cemetary lately!!

Sure, there may be some undead wandering around in the deeper depths leftover from the nasty lich's spells, but now there is a shiny new Temple to Kelemvor inside to smack her down! Complete with a high priest and a Kelevor paladin guard to take care of those nastyundeadies that manage to get close to the morgue!

Posted: Wed Jun 04, 2008 7:51 pm
by ThinkTank
Image

Posted: Wed Jun 04, 2008 8:29 pm
by danielmn
!!??!!??

RIVERMOOT HAS A BOOMSTICK!!!!

Posted: Wed Jun 04, 2008 8:53 pm
by Mikayla
Maybe we can make the Demi-Lich our town coroner! I mean, why can't we all just get along?

;)

Thanks Rick. :)

Posted: Wed Jun 04, 2008 11:10 pm
by AcadiusLost
Rick7475 wrote:Sure, there may be some undead wandering around in the deeper depths leftover from the nasty lich's spells, but now there is a shiny new Temple to Kelemvor inside to smack her down! Complete with a high priest and a Kelevor paladin guard to take care of those nastyundeadies that manage to get close to the morgue!
Does this mean I should remove the rest of the undead spawn points on the first level? They've been reported as bugs, but how's a mod maintainer to know?

Posted: Thu Jun 05, 2008 12:10 am
by HATEFACE
AcadiusLost wrote:
Rick7475 wrote:Sure, there may be some undead wandering around in the deeper depths leftover from the nasty lich's spells, but now there is a shiny new Temple to Kelemvor inside to smack her down! Complete with a high priest and a Kelevor paladin guard to take care of those nastyundeadies that manage to get close to the morgue!
Does this mean I should remove the rest of the undead spawn points on the first level? They've been reported as bugs, but how's a mod maintainer to know?
Bridge.

Posted: Thu Jun 05, 2008 12:29 am
by darrenhfx
PM for AL coming. :)

Posted: Thu Jun 05, 2008 2:20 am
by ElCadaver
Mikayla wrote:We haven't been using the Rivermoot cemetary because of all the UNDEAD that keep pouring out of there and the DEMI-LICH that is still inside. We'd much prefer NOT to have our friends and such getting back up and trying to kill us.
Hardly a Demi-Lich! I got it down to 'badly wounded' by myself, before it ran me off......

Posted: Thu Jun 05, 2008 3:29 am
by therianthrope
Aren't demi-lichs like... just a skull or something...?

Posted: Thu Jun 05, 2008 3:41 am
by psycho_leo
therianthrope wrote:Aren't demi-lichs like... just a skull or something...?
It's also a CR 29 critter. :F

Posted: Thu Jun 05, 2008 5:39 am
by Avaz
psycho_leo wrote:
therianthrope wrote:Aren't demi-lichs like... just a skull or something...?
It's also a CR 29 critter. :F
Details, schmetails. :D