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Rhyester's Matins (Temple of Lathander)
Posted: Mon Mar 10, 2008 1:51 am
by darrenhfx
Finally have a tileset spacious and bright enough for the Morninglord so here's a quick tour.
lovely view at the entryway
But sometimes the 'wrong type' show up for a look around and they aren't able to behave themselves
... and are asked to leave
I have a problem with the module crashing when I re-tint rugs for some reason. It may be a tileset-specific bug, but if anyone else has encountered it, let me know. Now that I know what is causing the crash, I'll set to detailing the area.
Posted: Mon Mar 10, 2008 3:30 am
by Rick7475
Well, the Silverguard Fortress and the Temple of Torm I am working on both use big carpets that are re-tinted and AL has indicated those areas cause spikes and use up the CPU resources.
Now I went through and changed a bunch of stuff and gave the updates to AL, but if the CPU usage is still bad I am seriously suspecting those carpets.
Posted: Mon Mar 10, 2008 12:11 pm
by darrenhfx
OK I'll stay away from carpetting entirely for now and focus on the other furnishings.
Posted: Mon Mar 10, 2008 12:33 pm
by danielmn
It's the infamous CARPET MIMIC!!!!!!
OH NOES! Hopefully my carpeting turns out ok, I have some decent sized ones myself...
Posted: Tue Mar 11, 2008 10:43 pm
by darrenhfx
Sans carpet and with some trial and error with lighting effects.
I kinda like this look.
Posted: Tue Mar 11, 2008 11:05 pm
by Avaz
That looks absolutely fantastic!
Posted: Tue Mar 11, 2008 11:35 pm
by danielmn
Good stuff man!
Posted: Wed Mar 12, 2008 12:38 am
by Teric neDhalir
Now that's pretty special. Love it.
Posted: Wed Mar 12, 2008 12:54 am
by indio
That's just mind blowingly great.
Well done.
Posted: Wed Mar 12, 2008 1:13 am
by darrenhfx
Thanks everyone.

Posted: Wed Mar 12, 2008 1:44 am
by Rick7475
wow ...
Posted: Wed Mar 12, 2008 2:51 am
by Wynna
That's quite simply the most beautiful interior I've seen in NWN2.
Posted: Wed Mar 12, 2008 3:42 am
by jmecha
That is what Lathander's Temple ought to look like.
Posted: Wed Mar 12, 2008 5:50 am
by AcadiusLost
Should be able to bring the carpeting back safely, it's off the hook for lag. Also, will the lighting change at night onsever, or will it be rationalized as a magical effect? Great work, look forward to seeing it with an avatar once it's ready.
Posted: Wed Mar 12, 2008 1:49 pm
by darrenhfx
It would be great to have the lighting effect timed to arrive with dawn and fade at dusk. If a few of the priests could gather for the ceremonies, all the better.
I'm trying to figure out how it should lit at night, any suggestions would be most welcome.
I'm still working on placeables and area design, so no rush with the scripted parts yet.