REPORT BUGS HERE
Moderators: Wynna, NWN2 - 03 DM
Re: REPORT BUGS HERE
The ferry/ship captain in Silverymoon seems to have gone on a drinking bender and has deserted his post. Food is rotting on the wharf people!!
(server reset?)
(server reset?)
playing Nathaniel Ward - Paladin of the Morninglord and devout of Torm (cookie cutter and proud of it)
Re: REPORT BUGS HERE
Has anyone completed rivermoot scouting assignment 4? couldnt find the trigger
Re: REPORT BUGS HERE
Ships captain has returned. Ignore above post
playing Nathaniel Ward - Paladin of the Morninglord and devout of Torm (cookie cutter and proud of it)
Re: REPORT BUGS HERE
rivermoot exploration assignment 4, the xp reward gets triggered for each step of the quest for a total of 3 x 58xp. That seems a bit more than intended.
- orangetree
- Dungeon Master
- Posts: 897
- Joined: Thu Jun 03, 2004 9:10 pm
- Location: UK (GMT)
Re: REPORT BUGS HERE
Classroom bugs still happening so far:
The divination scroll is not provided, preventing completion of elementary divination.
Elementary Conjuration: The gates do not drop after completing the test, even though the text says that is happening.
The divination scroll is not provided, preventing completion of elementary divination.
Elementary Conjuration: The gates do not drop after completing the test, even though the text says that is happening.
- Brokenbone
- Chosen of Forumamus, God of Forums
- Posts: 5771
- Joined: Mon May 16, 2005 1:07 am
- Location: London, Ontario, Canada
Re: REPORT BUGS HERE
The little caravan stop outside gates of Silvy is having an issue of multiplying horses and Argent Legion guys. Presumably old spawns aren't vanishing and new ones keep coming in.
On "authority" (possibly lapsed!) of still DM KMJ, I used my PC Bamshogbo to "Turn Animals" to see if that'd clean up some horses. I was startled to discover they gave 3xp each so I didn't do that again, oops. Again it was OOC "let's get rid of some clutter of a bugged spawnpoint" but seeing it yielded XP, again, oops.

Note "Turning Undead (Animals)" domain power thingy doesn't make anyone in the neigh-bourhood hostile.
PS: this is not farming though it involves farm animals
On "authority" (possibly lapsed!) of still DM KMJ, I used my PC Bamshogbo to "Turn Animals" to see if that'd clean up some horses. I was startled to discover they gave 3xp each so I didn't do that again, oops. Again it was OOC "let's get rid of some clutter of a bugged spawnpoint" but seeing it yielded XP, again, oops.

Note "Turning Undead (Animals)" domain power thingy doesn't make anyone in the neigh-bourhood hostile.
PS: this is not farming though it involves farm animals

ALFA NWN2 PCs: Rhaggot of the Bruised-Eye, and Bamshogbo
ALFA NWN1 PC: Jacobim Foxmantle
ALFA NWN1 Dead PC: Jon Shieldjack
DMA Staff
ALFA NWN1 PC: Jacobim Foxmantle
ALFA NWN1 Dead PC: Jon Shieldjack
DMA Staff
Re: REPORT BUGS HERE
For the builder who looks at this-- this is typically because the creatures being spawned do not decay, which causes DestroyObject to fail on them.Brokenbone wrote:The little caravan stop outside gates of Silvy is having an issue of multiplying horses and Argent Legion guys. Presumably old spawns aren't vanishing and new ones keep coming in.
For folk giving advice-- the animals probably don't decay, so killing them just exchanges animals for animal corpses.
- oldgrayrogue
- Retired
- Posts: 3284
- Joined: Thu Jan 24, 2008 7:09 am
- Location: New York
- Contact:
Re: REPORT BUGS HERE
I'm calling PETA!
- Brokenbone
- Chosen of Forumamus, God of Forums
- Posts: 5771
- Joined: Mon May 16, 2005 1:07 am
- Location: London, Ontario, Canada
Re: REPORT BUGS HERE
But... but... it was an infestation! I couldn't find the boss, Bad Horse, the Thoroughbred of Sin who rules the Evil League of Evil with an iron hoof. If you listen hard you can hear his death whinny from here.
ALFA NWN2 PCs: Rhaggot of the Bruised-Eye, and Bamshogbo
ALFA NWN1 PC: Jacobim Foxmantle
ALFA NWN1 Dead PC: Jon Shieldjack
DMA Staff
ALFA NWN1 PC: Jacobim Foxmantle
ALFA NWN1 Dead PC: Jon Shieldjack
DMA Staff
Re: REPORT BUGS HERE
He saw the operation you tried to pull today,Brokenbone wrote:But... but... it was an infestation! I couldn't find the boss, Bad Horse, the Thoroughbred of Sin who rules the Evil League of Evil with an iron hoof. If you listen hard you can hear his death whinny from here.
But your humiliation means he still votes 'neigh'.
- dergon darkhelm
- Fionn In Disguise
- Posts: 4258
- Joined: Fri Jul 08, 2005 1:21 pm
- Location: Cleveland, Ohio, United States
Re: REPORT BUGS HERE
I totally want to wade in there, attack one of them, have them go hostile, and have most epic great-horse-cleave ever.Brokenbone wrote:But... but... it was an infestation! I couldn't find the boss, Bad Horse, the Thoroughbred of Sin who rules the Evil League of Evil with an iron hoof. If you listen hard you can hear his death whinny from here.
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed
NWN2: ??
gsid: merado_1
NWN2: ??
gsid: merado_1
Re: REPORT BUGS HERE
Bright Blades Brandished
Quest Giver Benlan
#2
does not take the strawberries from inventory when you bring them back to him or show completed in the journal
if you drop the strawberries on the floor the quest updates
if you pick them back up it gives you MORE XP for completing it
Quest Giver Benlan
#2
does not take the strawberries from inventory when you bring them back to him or show completed in the journal
if you drop the strawberries on the floor the quest updates
if you pick them back up it gives you MORE XP for completing it
Current NWN2 PC: TSM- Lessa
HDM of Moonshae Server
DM on BG
Builder Everywhere
DM times - 6:00-9 PM Saturdays PDT on BG. . other times as I show up
PM me on Discord if you want to be DMd on MS
I have Monday nights available for adhoc
Talk to me if you want to learn to build for NWN2
Tech Admin in charge of all the things
HDM of Moonshae Server
DM on BG
Builder Everywhere
DM times - 6:00-9 PM Saturdays PDT on BG. . other times as I show up
PM me on Discord if you want to be DMd on MS
I have Monday nights available for adhoc
Talk to me if you want to learn to build for NWN2
Tech Admin in charge of all the things
Re: REPORT BUGS HERE
6d Silverymoon sewers - North
"small hole in the grate" AT at the far NW of the map - AT does not work
"small hole in the grate" AT at the far NW of the map - AT does not work
playing Nathaniel Ward - Paladin of the Morninglord and devout of Torm (cookie cutter and proud of it)
Re: REPORT BUGS HERE
Brokenbone wrote:The little caravan stop outside gates of Silvy is having an issue of multiplying horses and Argent Legion guys. Presumably old spawns aren't vanishing and new ones keep coming in.
On "authority" (possibly lapsed!) of still DM KMJ, I used my PC Bamshogbo to "Turn Animals" to see if that'd clean up some horses. I was startled to discover they gave 3xp each so I didn't do that again, oops. Again it was OOC "let's get rid of some clutter of a bugged spawnpoint" but seeing it yielded XP, again, oops.
Note "Turning Undead (Animals)" domain power thingy doesn't make anyone in the neigh-bourhood hostile.
PS: this is not farming though it involves farm animals
This is horse-sterical. I will fix whinny-ever possible.
Enjoy the game
- Brokenbone
- Chosen of Forumamus, God of Forums
- Posts: 5771
- Joined: Mon May 16, 2005 1:07 am
- Location: London, Ontario, Canada
Re: REPORT BUGS HERE
For what it is worth, I suspect both the horses and the argent legion guys sort of near the horses are multiplying in the "non-decaying" way Z took better technical note of.
I will also remark that in the sort of Northeastern part of Silvy, the city, there's a Constabulary building sort of near House Invincible, where a few Silverymooon Rods kind of hang out. Last week I was noticing "way too many of the Rods" there, used to seeing around 3 and instead I was seeing 9 or so. I suspect their waypoint may need a look. It is possible I did that though in far past of building / DMing for TSM. Oops, if so.
I will also remark that in the sort of Northeastern part of Silvy, the city, there's a Constabulary building sort of near House Invincible, where a few Silverymooon Rods kind of hang out. Last week I was noticing "way too many of the Rods" there, used to seeing around 3 and instead I was seeing 9 or so. I suspect their waypoint may need a look. It is possible I did that though in far past of building / DMing for TSM. Oops, if so.
ALFA NWN2 PCs: Rhaggot of the Bruised-Eye, and Bamshogbo
ALFA NWN1 PC: Jacobim Foxmantle
ALFA NWN1 Dead PC: Jon Shieldjack
DMA Staff
ALFA NWN1 PC: Jacobim Foxmantle
ALFA NWN1 Dead PC: Jon Shieldjack
DMA Staff