Bug Thread March 18 --

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hollyfant
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Re: Bug Thread March 18 --

Post by hollyfant »

pangolin wrote:The elementary conjuration test:
I do the task correctly but the portcullis does not drop
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  • 6d Silverymoon: Isolia's Jewelry - Isola Genevre doesn't (seem to) roll an Appraise check.
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Brother Humphrey
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Re: Bug Thread March 18 --

Post by Brother Humphrey »

Maybe cuz she just knows instictively?
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much

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hollyfant
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Re: Bug Thread March 18 --

Post by hollyfant »

Could be, she's a gnome after all. :smurf:

6d Silverymoon Northeast - Myra's Fruit and Flowers doesn't roll an Appraise check either.
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Riotnrrd
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Re: Bug Thread March 18 --

Post by Riotnrrd »

In case its not posted above:
South Bank Constabulary in Silverymoon has a broken AT. Door opens, but doesnt appear to connect anywhere.
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pangolin
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Re: Bug Thread March 18 --

Post by pangolin »

yes i see that the portcullis does drop. unfortunately when i moved toward it i got stuck behind the magic barrier and am now at the mercy of some fairly prickly plants. Help! I can't get out!

ps does that count as a bug? :?
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hollyfant
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Re: Bug Thread March 18 --

Post by hollyfant »

6d Silverymoon: Golden Oak Inn - the two-seater benches all cater to just a single occupant.
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Re: Bug Thread March 18 --

Post by danielmn »

Citadell Adbar Guard Blueprints need adjustment, as all the guards spawn barely injured.

Exterior Felbarr - Check the smaller rock piles scattered about, a few of them are floating off the ground. Otherwise, exterior is up to par, didn't see any floating trees...
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Brother Humphrey
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Re: Bug Thread March 18 --

Post by Brother Humphrey »

hollyfant wrote:6d Silverymoon: Golden Oak Inn - the two-seater benches all cater to just a single occupant.

They're called "Love seats" for a reason. You're not using them properly.
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much

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Re: Bug Thread March 18 --

Post by hollyfant »

6d Silverymoon: Golden Oak Tavern - Brennegan doesn't have a store.
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Re: Bug Thread March 18 --

Post by dob85y »

Not that i am complaining, but for no apparet reason, while walking in Silvy, a spell that seemed to be very similar in effect to Undeaths Eternal Foe was cast upon me.

There were no DM's on that i could tell at the time, all I thought was that perhaps a trigger had been set up.

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Re: Bug Thread March 18 --

Post by hollyfant »

  • 6d Silverymoon: Shrine to Sune, Dawndancer House - Shandarala Sindertal has no dialogue option for those of an allied faith.
  • "Entering store area: Items may be returned by plancing them in the nearby Returns Bin."
  • 6d Silverymoon Northwest - the Wayward House cannot be entered, as the walkmesh doesn't reach up to the door.
  • 6d Silverymoon: Vault of Sages - 2nd Level Galleries - after logging off here, the doors would no longer let me out.
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Re: Bug Thread March 18 --

Post by Veilan »

Being in possession of a bedroll seems to have no effect on resting time intervals.
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Re: Bug Thread March 18 --

Post by hollyfant »

  • Possibly a global bug: my Wizard with Enchantment as her prohibited school can't use a Sleep scroll. Which would have been correct, has she not also a level of Bard. :not:
  • 6d Silverymoon South - Stonestorm's Harpery cannot be entered.
  • 6d Silverymoon: Mielikki's Glade - the priestess hasn't been around for days now.
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dergon darkhelm
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Re: Bug Thread March 18 --

Post by dergon darkhelm »

Some NPCs not spawning ----in siverguard fortress and in atrium to catacombs.....perhaps more
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed

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Re: Bug Thread March 18 --

Post by oldgrayrogue »

Yes, the Silverguard patrol quest guys are not at their usual post in the pass. If your gonna make em disappear at least have em be slaughtered by orc and leave a few rotting corpses around =P
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