Bug Thread: August 25, 2008

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Curmudgeon
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Re: Bug Thread: August 25, 2008

Post by Curmudgeon »

The Feathered Shaft door has been repaired.
The_Righteous
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Re: Bug Thread: August 25, 2008

Post by The_Righteous »

Missing corner in a cave.

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dob85y
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Re: Bug Thread: August 25, 2008

Post by dob85y »

Im not sure if this a bug, or done on purpose, but wolves dont seem to be dropping pelts anymore, and it has been a long time since i got any xp for killing one. In fact, i killed a Boar, and got nothing for it, so really its nothing more that a waste of healing potions and ammo.
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danielmn
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Re: Bug Thread: August 25, 2008

Post by danielmn »

Silverymoon Northwest - When standing at the market and looking out across the river, there are a mass of floating doors in the air that are visible.
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hollyfant
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Re: Bug Thread: August 25, 2008

Post by hollyfant »

About the Silverymoon split:
  • In 6d Silverymoon Northwest the moonbridge is visible.
  • Standing on top of it, to the right (east) there's a door at the top of the stairs, inside the boardwalk.
  • Walking off the bridge, characters are automagically transitioned to 6d Silverymoon Northeast if they leave the bridge walking on the eastern side of it, and end up beside the bridge.
  • In this area, the bridge is "invisible" again and the clipping door has vanished.
  • In fact, all of the useable doors visible (but unreachable) from 6d Silverymoon Northwest aren't in 6d Silverymoon Northeast.
  • Players cannot walk west from there.
  • The boardwalk visible (but not reachable) to the west is lacking large parts of scenery.
  • Players can't walk back to the bridge. They have to walk away from it, and then walk down the path towards the bridge again. The transition isn't visible, nor can a player click "beyond" the spot.
  • Making that transition back to 6d Silverymoon Northwest, PCs end up besides the path they were walking on.
I'll shut up now.
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Kest
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Re: Bug Thread: August 25, 2008

Post by Kest »

KalevD wrote:Silverymoon University
Dormatory rooms no longer welcome occupants or offer visitors the option to leave their name.
Wynna is going to be so mad
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AsteroidX
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Re: Bug Thread: August 25, 2008

Post by AsteroidX »

In my roamings I noticed the following:

1. In the Uni when you ask the instructor for the uni rules instead of assignment he takes your gold and tells you the uni rules, There then is no way that I found in the convo to get the assignmrnt except dropping and then paying again. All this for asking uni rules.

It works just fine if you go for the assignment at the start.

2.Temples of Meilikki and and the Druid grove temple no stores but convo for stores.

3. The Laboring statics at Rivermoot not working as intended. No reward after first task. Second task claims not completed but task item dissapears. Again no reward.

Thats all. Ill shut up now.
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Curmudgeon
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Re: Bug Thread: August 25, 2008

Post by Curmudgeon »

Thread locked for length. New thread started.
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