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Mikayla
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Post by Mikayla »

You know ... there is supposed to be a drow temple on the surface near Quervarr in canon ... the Mouth of Song ... and as memory serves, Indio already tried building a bit of it when he was putting TSM together. Just a thought .. you know .. for us .. darker inclined folk.
ALFA1-NWN1: Sheyreiza Valakahsa
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Vendrin
Chosen of Forumamus, God of Forums
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Post by Vendrin »

Veilan wrote:
Vendrin wrote:Winter's Edge/Quervaar areas are already built and do not have a heavy guard presence, I think would be a good place.
Uh, when was the last time you were there?
Tonight, and compared to High Hold, it isn't heavy.
-Vendrin
<fluff> vendrin is like a drug
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darrenhfx
Beholder
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Post by darrenhfx »

Having a non-descript caravan camp as a starting point for all alignments somewhere in an existing server-central area might be a good way to go. The only guards would be caravan guards and there would be no further strain on resources by having to put in a new exterior area.

Might be a good spot for a few amoral/immoral statics too. Pick a pocket... poison someone's soup to gain favour with a caravan boss, etc.
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Kalrenath
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Post by Kalrenath »

hmm.

*jafar voice*

The idea has... merit.

*Iago*

Merit! Yes! Merit!
DM, The Silver Marches

The Law of Unintended Consequences, stronger than any written law: Whether or not what you do has the effect you want, it will have three at least you never expected, and one of those usually unpleasant.
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Lusipher
Talon of Tiamat
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Post by Lusipher »

thats what I said before :roll:

Just please for the love of god make some statics that dont include killing something every single static. Make us pass skill rolls or something. The kill quests on TSM require large groups sometimes to do and thats just nuts.
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Kest
Builder
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Post by Kest »

that's silly, everyone knows "kill X" quests are the creative mmo industry standard

there, you see
VVV
Last edited by Kest on Fri Aug 22, 2008 9:28 pm, edited 1 time in total.
danielmn
Fionn In Disguise
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Post by danielmn »

Kill quests for Rivermoot...4 (1 non functional atm)
Non kill quests for Rivermoot....7 (1 non functional atm)

Kill quests for High Hold....4
Non kill quests for High Hold....3

Kill quests for Silverymoon...4 (possibly more I don't know of, 1 nonfunctional atm)
Non kill quests for Silverymoon....6...(possibly more that I don't know of)

Kill Quests for Rauvenwatch...0
Non kill quests for Rauvenwatch....3

Kill quests 12
Non Kill Quests 19

maybe you just need to move about a little?

I will see what I can do about adding some skill roll statics to Felbarr when I get to making them.

Daniel
Swift wrote: Permadeath is only permadeath when the PCs wallet is empty.
Zyrus Meynolt: [Party] For the record, if this somehow blows up in our faces and I die, I want a raise

<Castano>: danielnm - can you blame them?
<danielmn>: Yes,
<danielmn>: Easily.

"And in this twilight....our choices seal our fate"
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