REPORT BUGS HERE
Moderators: Wynna, NWN2 - 03 DM
- Brokenbone
- Chosen of Forumamus, God of Forums
- Posts: 5771
- Joined: Mon May 16, 2005 1:07 am
- Location: London, Ontario, Canada
Re: REPORT BUGS HERE
+1 to the above. This morning I tried to be sneaky about using the Client Extension minimap to maybe access "green square" placeables that way, no good. Tried approaching from every angle, not just with Avatar, but a convenient NPC priest there. No good.
Since corpses are persistent, I kind of want rid of these things by the next reset, so I "permanently destroyed objects" which created typical remains baggies. Those too could be targeted for "use", but they weren't actually accessible, just like the corpses. The only benefit here is that on next reset, those will vanish. I know "contents" of one of the corpses well enough to fudge my way along. Now I'm wondering what would happen if I dropped say, an arrow on the floor there, could I even pick that up? May try that later.
At least for now the remains baggies are renamed "((IGNORE - BUGGED - TIL RESET))" or something like that. I do not believe anyone will be able to target them for looting, not that it'd be very IC under the eye of some Torm priest, but I guess I'll rely on people to figure the names mean they should ignore... due to a bug... and a reset will happen before all that long.
Since corpses are persistent, I kind of want rid of these things by the next reset, so I "permanently destroyed objects" which created typical remains baggies. Those too could be targeted for "use", but they weren't actually accessible, just like the corpses. The only benefit here is that on next reset, those will vanish. I know "contents" of one of the corpses well enough to fudge my way along. Now I'm wondering what would happen if I dropped say, an arrow on the floor there, could I even pick that up? May try that later.
At least for now the remains baggies are renamed "((IGNORE - BUGGED - TIL RESET))" or something like that. I do not believe anyone will be able to target them for looting, not that it'd be very IC under the eye of some Torm priest, but I guess I'll rely on people to figure the names mean they should ignore... due to a bug... and a reset will happen before all that long.
ALFA NWN2 PCs: Rhaggot of the Bruised-Eye, and Bamshogbo
ALFA NWN1 PC: Jacobim Foxmantle
ALFA NWN1 Dead PC: Jon Shieldjack
DMA Staff
ALFA NWN1 PC: Jacobim Foxmantle
ALFA NWN1 Dead PC: Jon Shieldjack
DMA Staff
- Brokenbone
- Chosen of Forumamus, God of Forums
- Posts: 5771
- Joined: Mon May 16, 2005 1:07 am
- Location: London, Ontario, Canada
Re: REPORT BUGS HERE
Maybe there's something funky about the floors there, with some tutelage by Curm, I managed to jump avatar "precisely" to where objects were, use CE minimap to interact with objects in ways that the regular interface wouldn't permit, and loot the piss out of a couple of very aging corpses.
So I'll catch up with like, Merin or Gwindor before long to put that pre-Sandy baloney to bed. Saved kit onto avatar, type thing.
So I'll catch up with like, Merin or Gwindor before long to put that pre-Sandy baloney to bed. Saved kit onto avatar, type thing.
ALFA NWN2 PCs: Rhaggot of the Bruised-Eye, and Bamshogbo
ALFA NWN1 PC: Jacobim Foxmantle
ALFA NWN1 Dead PC: Jon Shieldjack
DMA Staff
ALFA NWN1 PC: Jacobim Foxmantle
ALFA NWN1 Dead PC: Jon Shieldjack
DMA Staff
- Curmudgeon
- Gadfly
- Posts: 4312
- Joined: Thu Oct 07, 2004 12:07 am
- Location: East coast US
Re: REPORT BUGS HERE
I'll have a look at walkmeshes in Everdusk and Loyal Furry.
- Curmudgeon
HDM ALFA 03 - The Silver Marches
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
"Maxim #12: A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." - The Seventy Maxims of Maximally Effective Mercenaries
"This is not my circus. These are not my monkeys."
Realmslore: Daily Dwarf Common
HDM ALFA 03 - The Silver Marches
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
"Maxim #12: A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." - The Seventy Maxims of Maximally Effective Mercenaries
"This is not my circus. These are not my monkeys."
Realmslore: Daily Dwarf Common
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- Owlbear
- Posts: 538
- Joined: Wed Jul 25, 2012 8:31 pm
- Location: Morriston Fire Chief
Re: REPORT BUGS HERE
Stormbring3r wrote:Throw in Legion Post at Rivermoot as well.kid wrote:Legion post at High Hold and Illmater temple at RWK.
Dialog works as usuale, But store window does not open.
Maybe they just don't like us any more?
Bump +1
ALFA NWN1 Notable PC's
Jenna Steel (dead)
Marcus Agent of Mask (dead)
NWN2 PC's
Current PC.... Merin (Merry) Gwinkill
Will Menen (Dead)
DM MS
Jenna Steel (dead)
Marcus Agent of Mask (dead)
NWN2 PC's
Current PC.... Merin (Merry) Gwinkill
Will Menen (Dead)
DM MS
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- Owlbear
- Posts: 538
- Joined: Wed Jul 25, 2012 8:31 pm
- Location: Morriston Fire Chief
Re: REPORT BUGS HERE
The Lordly Bower in the Golden Oak in Silverymoon.. In order to rest you have to make a survival roll.
I guess that because its so big?

I guess that because its so big?

ALFA NWN1 Notable PC's
Jenna Steel (dead)
Marcus Agent of Mask (dead)
NWN2 PC's
Current PC.... Merin (Merry) Gwinkill
Will Menen (Dead)
DM MS
Jenna Steel (dead)
Marcus Agent of Mask (dead)
NWN2 PC's
Current PC.... Merin (Merry) Gwinkill
Will Menen (Dead)
DM MS
Re: REPORT BUGS HERE
Area 5c Moonwood
The southeastern AT (Labeled Rutted Path in game) back to Quaervarr is broken.
-Bill
The southeastern AT (Labeled Rutted Path in game) back to Quaervarr is broken.
-Bill
- Currently NWN1 ALFA: Ryld Ky'bler
Currently NWN2: Gwindor Faelivrin, still not actually dead!
Formerly: Timyin Tim, Glorfindel Inglorion and Beleg Thalionestel amongst others.
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- Owlbear
- Posts: 538
- Joined: Wed Jul 25, 2012 8:31 pm
- Location: Morriston Fire Chief
Re: REPORT BUGS HERE
Marcus house at the farm still has no resting rooms in it..
ALFA NWN1 Notable PC's
Jenna Steel (dead)
Marcus Agent of Mask (dead)
NWN2 PC's
Current PC.... Merin (Merry) Gwinkill
Will Menen (Dead)
DM MS
Jenna Steel (dead)
Marcus Agent of Mask (dead)
NWN2 PC's
Current PC.... Merin (Merry) Gwinkill
Will Menen (Dead)
DM MS
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- Owlbear
- Posts: 538
- Joined: Wed Jul 25, 2012 8:31 pm
- Location: Morriston Fire Chief
Re: REPORT BUGS HERE
Stormbring3r wrote:Stormbring3r wrote:Throw in Legion Post at Rivermoot as well.kid wrote:Legion post at High Hold and Illmater temple at RWK.
Dialog works as usuale, But store window does not open.
Maybe they just don't like us any more?
Bump +1
+1 again.
ALFA NWN1 Notable PC's
Jenna Steel (dead)
Marcus Agent of Mask (dead)
NWN2 PC's
Current PC.... Merin (Merry) Gwinkill
Will Menen (Dead)
DM MS
Jenna Steel (dead)
Marcus Agent of Mask (dead)
NWN2 PC's
Current PC.... Merin (Merry) Gwinkill
Will Menen (Dead)
DM MS
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- Owlbear
- Posts: 538
- Joined: Wed Jul 25, 2012 8:31 pm
- Location: Morriston Fire Chief
Re: REPORT BUGS HERE
Is the Divination Quest at the Lay's College in SM broken? I enter the room and have cast divination spells on the sigil and nothing has happened. I have examined and even cast Read magic and nothing.. There are several quest that are the same.. Nothing seems to work.. or am I not holgind my mouth right upon entering?
ALFA NWN1 Notable PC's
Jenna Steel (dead)
Marcus Agent of Mask (dead)
NWN2 PC's
Current PC.... Merin (Merry) Gwinkill
Will Menen (Dead)
DM MS
Jenna Steel (dead)
Marcus Agent of Mask (dead)
NWN2 PC's
Current PC.... Merin (Merry) Gwinkill
Will Menen (Dead)
DM MS
Re: REPORT BUGS HERE
Many of those classes are very finicky. Try it standing on your head?
Talk less. Listen more.
Current PCs: ?
Current PCs: ?
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- Githyanki
- Posts: 1289
- Joined: Sat Feb 04, 2012 6:00 pm
Re: REPORT BUGS HERE
Pretty much this. Keep at it.Mick wrote:Many of those classes are very finicky. Try it standing on your head?
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- Owlbear
- Posts: 538
- Joined: Wed Jul 25, 2012 8:31 pm
- Location: Morriston Fire Chief
Re: REPORT BUGS HERE
Trying.. Hard to type upside down..
ALFA NWN1 Notable PC's
Jenna Steel (dead)
Marcus Agent of Mask (dead)
NWN2 PC's
Current PC.... Merin (Merry) Gwinkill
Will Menen (Dead)
DM MS
Jenna Steel (dead)
Marcus Agent of Mask (dead)
NWN2 PC's
Current PC.... Merin (Merry) Gwinkill
Will Menen (Dead)
DM MS
Re: REPORT BUGS HERE
+1. Also, the other ATs on this board (to East and Winter's Edge) appear to be gone.wvincenti wrote:Area 5c Moonwood
The southeastern AT (Labeled Rutted Path in game) back to Quaervarr is broken.
-Bill
Current NWN1 PCs: Cyrus Thelvair, Castien Miracaryn, Yargrim Goldbrew.
"Bring out your dead!"
"Bring out your dead!"
- CloudDancing
- Ancient Red Dragon
- Posts: 2847
- Joined: Sun Jan 03, 2010 6:31 am
- Location: Oklahoma
- Contact:
Re: REPORT BUGS HERE
Rhyster's Matins; Interior
High Priest Sir Marcus Cayn will not react past the first prompt when a Lathanderite talks to him.
So I say
1. I am Caine Kross, a loyal Lathanderite
and then it pulls up:
1. All reverence to the morning sun! May the Morninglord foster rebirth!
And then (in which usually the NPC offers services and the Lathanderite store) nothing happens and the dialog closes
Thanks!
High Priest Sir Marcus Cayn will not react past the first prompt when a Lathanderite talks to him.
So I say
1. I am Caine Kross, a loyal Lathanderite
and then it pulls up:
1. All reverence to the morning sun! May the Morninglord foster rebirth!
And then (in which usually the NPC offers services and the Lathanderite store) nothing happens and the dialog closes
Thanks!
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- Githyanki
- Posts: 1289
- Joined: Sat Feb 04, 2012 6:00 pm
Re: REPORT BUGS HERE
The supplies to Soubar are set to be a container instead of a normal item. This prevents people from being able to use their fancy bags to do the run. :\