Bug Thread: November 24, 2009 -->

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Wynna
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Re: Bug Thread: November 24, 2009 -->

Post by Wynna »

All above that can be fixed, are fixed. Should be in with the next (very large) update. Enjoy sitting, Geth.
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NickD
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Re: Bug Thread: November 24, 2009 -->

Post by NickD »

Mobs seem to be somewhat more ... aware... these days. While having half the critters come after you as soon as you enter a dungeon is not necessarily a bad thing, it has a bit of a more serious effect in areas where there are both NPCs and hostiles. Rivermoot hill appears to be devoid of life (and this was noticed shortly after a server reset); In Fourthpeak, while the gnolls were where you'd expect them to be, upon arrival at the fort (coming from Settlestone, going the long way around and crossing at the short bridge), I noticed the half orc was fighting a zombie and another zombie was on its way from the narrow bridge. The halfling woman was gone. Presumed dead. :cry: Also, in Settlestone, there was an eerie lack of animal life and a number of knights at the ruins in a state of disrepair and oddly spread around the ruins.

It looks to me that the mobs are noticing the NPCs and are going straight for them as soon as loaded.
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Audark
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Re: Bug Thread: November 24, 2009 -->

Post by Audark »

Over two crashes last night, myself and swifts character had the 'supplies' for rivermoot disappear from our inventory.

When I went to take a supply run today it said I already had a supply run to complete, I, and likely swifts PC need a DM to give us another crate of supplies for rivermoot so we can fix things.
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hollyfant
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Re: Bug Thread: November 24, 2009 -->

Post by hollyfant »

Time spent offline restores hitpoints, but it seems it does not restore a paladin's Lay on Hands ability.
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CloudDancing
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Re: Bug Thread: November 24, 2009 -->

Post by CloudDancing »

I gave another character 300g just before the 2:20pm PST crash. Upon logging back in at 5:44am found that the 300g was not in their inventory OR in my inventory.

Please replace. :roll:

Also experienced same Dex/Stat Bug that Laque had on the Sundabar Road on Trap. Dex dropped to 6 after a server crash. Could not be cured by resting. Alyra came luckily and fixed with a choice spell.
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gribo
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Re: Bug Thread: November 24, 2009 -->

Post by gribo »

Quervarr: the waterfall cave is inaccessible, probably due to area trimming.
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oldgrayrogue
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Re: Bug Thread: November 24, 2009 -->

Post by oldgrayrogue »

Temple of Oghma quest cannot be completed.
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hollyfant
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Re: Bug Thread: November 24, 2009 -->

Post by hollyfant »

Occasionally a random encounter message fires on the travel map, without the PC being forced into an encounter area.
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hollyfant
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Re: Bug Thread: November 24, 2009 -->

Post by hollyfant »

Rundarr Ironshield is defrauding Silverymoon's citizens again.

Buying an armour and then asking for a refund gives the amount minus the value of whatever he bought earlier.
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Isenheart
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Re: Bug Thread: November 24, 2009 -->

Post by Isenheart »

Floating sundial.

Image
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hollyfant
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Re: Bug Thread: November 24, 2009 -->

Post by hollyfant »

6d Silverymoon: Iron shield Armoury - The Full Plate as sold by Rundarr Ironshield has bare feet. His Mountaineer Full Plate has a quiver that will clip with anything else a PCs might have on their back - and look rather silly on those who don't even have a bow.
danielmn
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Re: Bug Thread: November 24, 2009 -->

Post by danielmn »

hollyfant wrote:6d Silverymoon: Iron shield Armoury - The Full Plate as sold by Rundarr Ironshield has bare feet. His Mountaineer Full Plate has a quiver that will clip with anything else a PCs might have on their back - and look rather silly on those who don't even have a bow.
Now if you go to mornbrights, by boots, and say they clip with the full plate once it gets fixed I'm going to be upset. :P
Swift wrote: Permadeath is only permadeath when the PCs wallet is empty.
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<Castano>: danielnm - can you blame them?
<danielmn>: Yes,
<danielmn>: Easily.

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hollyfant
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Re: Bug Thread: November 24, 2009 -->

Post by hollyfant »

Does Geth look like he can afford to shop at Mornbright's? :shrug:
danielmn
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Re: Bug Thread: November 24, 2009 -->

Post by danielmn »

He can afford plate but can't afford 4 gp boots? HARHARHARHARHAR!!!!
Swift wrote: Permadeath is only permadeath when the PCs wallet is empty.
Zyrus Meynolt: [Party] For the record, if this somehow blows up in our faces and I die, I want a raise

<Castano>: danielnm - can you blame them?
<danielmn>: Yes,
<danielmn>: Easily.

"And in this twilight....our choices seal our fate"
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Magonushi
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Re: Bug Thread: November 24, 2009 -->

Post by Magonushi »

At least one of the keys in the Oak doesn't work. Tried buying a key for B1 and couldn't get in. Might be related to my toon having ranks in open lock.
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