Bug Thread June 2 --
Moderators: Wynna, NWN2 - 03 DM
Re: Bug Thread June 2 --
I'd say get a few more waistbaskets distributed on the server. Perhaps one in the market of silverymoon, one in the exterior of HIgh Hold, Quaryvarr, WInter's Edge....
Rivermoot already has at least two, if not more.
Rivermoot already has at least two, if not more.
Zyrus Meynolt: [Party] For the record, if this somehow blows up in our faces and I die, I want a raiseSwift wrote: Permadeath is only permadeath when the PCs wallet is empty.
<Castano>: danielnm - can you blame them?
<danielmn>: Yes,
<danielmn>: Easily.
"And in this twilight....our choices seal our fate"
- Brother Humphrey
- Kosher Kojak
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Re: Bug Thread June 2 --
If not trash bins, at least man-hole covers, so folks can dump trash directly into the sewers, right?
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much
Current Server: TSM
Current PC: Delshandra
Pwned PCs: Lemuel,Skimmer,Clevon,Juno,Gilbert,BH,Dunkin,Osk & Rodney
Current Status: Highly Mobile
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much
Current Server: TSM
Current PC: Delshandra
Pwned PCs: Lemuel,Skimmer,Clevon,Juno,Gilbert,BH,Dunkin,Osk & Rodney
Current Status: Highly Mobile
Re: Bug Thread June 2 --
Not sure if it's a bug but was doing the static with the animated corpse in Silverymoon south. My character was getting his butt kicked because of only having piercing weapons so he left and came back with a mace, only to find the corpse gone, but the quest giver still wants it dead.
Past PCs: Kasimir Mace, Janus Faust, Morten Gundrhamn
Current PC: Karsus Valdyr
The waves were dead; the tides were in their grave, the moon, their mistress, had expired before; The winds were wither'd in the stagnant air, and the clouds perish'd; darkness had no need of aid from them--She was the universe.
Current PC: Karsus Valdyr
The waves were dead; the tides were in their grave, the moon, their mistress, had expired before; The winds were wither'd in the stagnant air, and the clouds perish'd; darkness had no need of aid from them--She was the universe.
Re: Bug Thread June 2 --
If you leave during a quest, the critter will not respawn for you until after a module reset. Global ACR style of handling quests. It works better IC for some quests than other. For this one, you'll just have to assume the zombie is on a union coffee break.
Enjoy the game
- dergon darkhelm
- Fionn In Disguise
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Re: Bug Thread June 2 --
Spawn point in RW is very close to the AT from SM surrounds. A PC can be swarmed almost immediately upon entry.
On the up sdie....it is a good source of freshy equipped corpses
On the up sdie....it is a good source of freshy equipped corpses

PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed
NWN2: ??
gsid: merado_1
NWN2: ??
gsid: merado_1
- dergon darkhelm
- Fionn In Disguise
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Re: Bug Thread June 2 --
"The Skinned Hare" in WInter's Edge. The upstairs tavern has a sleeping purchase arrangement similar to that in RM , but no NPC spawn to take the coin.
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed
NWN2: ??
gsid: merado_1
NWN2: ??
gsid: merado_1
- dergon darkhelm
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Re: Bug Thread June 2 --
Winter's Edge. Bench in the town are set low so that human-sized PCs "sitting" on them appear to hover above them.
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed
NWN2: ??
gsid: merado_1
NWN2: ??
gsid: merado_1
Re: Bug Thread June 2 --
The tavern in Rivermoot has a pitcher that is hovering above the ground when you open the first door in the storeroom by the cooks.
Gamespy ID: Lizard Knight
TSM DM
TSM DM
- dergon darkhelm
- Fionn In Disguise
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Re: Bug Thread June 2 --
RW outside. Near the AT to silvy a door is floating alone completely sepatarted from the house it is supposed to be asssociated with
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed
NWN2: ??
gsid: merado_1
NWN2: ??
gsid: merado_1
- Blindhamsterman
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Re: Bug Thread June 2 --
Spellguard Marcus Vitas is duplicated in the high palace once near main entrance and once in the audience hall (with the thrones)
- dergon darkhelm
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Re: Bug Thread June 2 --
Oh hells. Now we have to deal with his crappy RP twice as much?!Erevain wrote:Spellguard Marcus Vitas is duplicated)
oh wait ---I thought you said Marcus Wands....n/m
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed
NWN2: ??
gsid: merado_1
NWN2: ??
gsid: merado_1
Re: Bug Thread June 2 --
Riot reports the walkmesh on the moon bridge is mussed up again after the recent rebaking of silverymoon south.
Zyrus Meynolt: [Party] For the record, if this somehow blows up in our faces and I die, I want a raiseSwift wrote: Permadeath is only permadeath when the PCs wallet is empty.
<Castano>: danielnm - can you blame them?
<danielmn>: Yes,
<danielmn>: Easily.
"And in this twilight....our choices seal our fate"
- davidcurtisjr
- Orc Champion
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Re: Bug Thread June 2 --
Too clarify dergons post on the floating door in area 6d... It's the door to the blue house on the north side of the road near the eastern AT transition that connects to Silverymoon surrounds. Thank you. 

"For all have sinned, and come short of the glory of God.
f thou shalt confess with thy mouth the Lord Jesus, and shalt believe in thine heart that God hath raised him from the dead, THOU SHALT BE SAVED."
f thou shalt confess with thy mouth the Lord Jesus, and shalt believe in thine heart that God hath raised him from the dead, THOU SHALT BE SAVED."
- davidcurtisjr
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Re: Bug Thread June 2 --
*bug*
I transitioned from 6d to Silverymoon Surrounds. Upon entering the surrounds I was attacked by a bear which did uber damage as I exited the transition. I informed Wynna of this. She came by and healed me and remarked on the dead carcass of what I presumed was the bear. She went her way and I went mine which was back through the AT and there Hilir was attacked and killed by the same bear.
#1. I have no reason to lie as to what happened here because Hilir is retired as of now.
#2. No warning was given regarding the bear prior to transition. Although if you pull up the log you will see it given in the scripts. Yes I spotted the bear but the transition was instantaneous requiring one click and no prompt was asked for with regards to whether I wanted to continue or not.
#3. Can we get a clarification on what the format is for transitioning when entering into an area with an encounter. What should we expect to see on screen when we do transition into a battle situation. Is there going to be an ok prompt as was asked for in the past? Can we confirm that this particular operation is working properly.
#4. Thanks to all the players that made playing Hilir so enjoyable.
I transitioned from 6d to Silverymoon Surrounds. Upon entering the surrounds I was attacked by a bear which did uber damage as I exited the transition. I informed Wynna of this. She came by and healed me and remarked on the dead carcass of what I presumed was the bear. She went her way and I went mine which was back through the AT and there Hilir was attacked and killed by the same bear.
#1. I have no reason to lie as to what happened here because Hilir is retired as of now.
#2. No warning was given regarding the bear prior to transition. Although if you pull up the log you will see it given in the scripts. Yes I spotted the bear but the transition was instantaneous requiring one click and no prompt was asked for with regards to whether I wanted to continue or not.
#3. Can we get a clarification on what the format is for transitioning when entering into an area with an encounter. What should we expect to see on screen when we do transition into a battle situation. Is there going to be an ok prompt as was asked for in the past? Can we confirm that this particular operation is working properly.
#4. Thanks to all the players that made playing Hilir so enjoyable.
"For all have sinned, and come short of the glory of God.
f thou shalt confess with thy mouth the Lord Jesus, and shalt believe in thine heart that God hath raised him from the dead, THOU SHALT BE SAVED."
f thou shalt confess with thy mouth the Lord Jesus, and shalt believe in thine heart that God hath raised him from the dead, THOU SHALT BE SAVED."
- Curmudgeon
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Re: Bug Thread June 2 --
David,
I agree that this is not the way we want the tragvel map encounter system to work. If I'd been awake, I'd have been happy to give you a Tech Rezz. We want the game to be challenging, not impossible.
Thank you for the bug report.
I agree that this is not the way we want the tragvel map encounter system to work. If I'd been awake, I'd have been happy to give you a Tech Rezz. We want the game to be challenging, not impossible.
Thank you for the bug report.
- Curmudgeon
HDM ALFA 03 - The Silver Marches
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
"Maxim #12: A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." - The Seventy Maxims of Maximally Effective Mercenaries
"This is not my circus. These are not my monkeys."
Realmslore: Daily Dwarf Common
HDM ALFA 03 - The Silver Marches
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
"Maxim #12: A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." - The Seventy Maxims of Maximally Effective Mercenaries
"This is not my circus. These are not my monkeys."
Realmslore: Daily Dwarf Common