Please welcome...

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Curmudgeon
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Re: Please welcome...

Post by Curmudgeon »

Twin Axes wrote:Now I just might have a reason to return to ALFA. Cool stuff, Kate.
Cool stuff? You want cool stuff??!

Wait 'til you see what she's been building... :eek: :eek:
- Curmudgeon
HDM ALFA 03 - The Silver Marches
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
"Maxim #12: A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." - The Seventy Maxims of Maximally Effective Mercenaries

"This is not my circus. These are not my monkeys."

Realmslore: Daily Dwarf Common
Twin Axes
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Re: Please welcome...

Post by Twin Axes »

It looked promising enough when I last was here! I'm going to have to take a look-see soon.
"[T]he dwarvern people, are machine-like, and it is impossible to reason with a machine." - Susana
MorbidKate
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Re: Please welcome...

Post by MorbidKate »

Twin Axes wrote:It looked promising enough when I last was here! I'm going to have to take a look-see soon.
Hey Hey!!

There's a keg full of Stumpy luvin eye candy about to get added and more on the way. Just tweaking some stuff to take advantage of the new tiles/placeables AL added for us.

Hope to cya in-game soon TA :)

Kate
"We had gone in search of the American dream. It had been a lame f*ckaround. A waste of time. There was no point in looking back. F*ck no, not today thank you kindly. My heart was filled with joy. I felt like a monster reincarnation of Horatio Alger. A man on the move... and just sick enough to be totally confident." -- Raoul Duke.
Twin Axes
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Re: Please welcome...

Post by Twin Axes »

I'm on my way! I just have to figure out where my copy of the game wound up after the latest move. Which is easier said than done...
"[T]he dwarvern people, are machine-like, and it is impossible to reason with a machine." - Susana
MorbidKate
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Re: Please welcome...

Post by MorbidKate »

An all new Felbarr has been handed over to Curm and Wynna so I'm hoping it can be Worldgate ready the first part of the week.

I'll leave it to them to post some teaser screens but there will be enough content to kick off some plots.

And yes, much more is being built.

Enjoy :)

Kate
"We had gone in search of the American dream. It had been a lame f*ckaround. A waste of time. There was no point in looking back. F*ck no, not today thank you kindly. My heart was filled with joy. I felt like a monster reincarnation of Horatio Alger. A man on the move... and just sick enough to be totally confident." -- Raoul Duke.
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AsteroidX
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Re: Please welcome...

Post by AsteroidX »

Wonderful. Great to have ya back MK.
HEEGZ
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Re: Please welcome...

Post by HEEGZ »

Sweet 8)
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dergon darkhelm
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Re: Please welcome...

Post by dergon darkhelm »

Thank you very much!!
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed

NWN2: ??

gsid: merado_1
Twin Axes
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Re: Please welcome...

Post by Twin Axes »

Game found, installed and world cliented. Where do I go and when?

Hoping to see some familiar faces soon! :)
"[T]he dwarvern people, are machine-like, and it is impossible to reason with a machine." - Susana
HEEGZ
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Re: Please welcome...

Post by HEEGZ »

sweet. looking forward to some new paintings 8)
MorbidKate
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Re: Please welcome...

Post by MorbidKate »

What are your times TA?

Felbarr just got a tavern and a forge added to the live mod today so things are coming along nicely :)

Kate
"We had gone in search of the American dream. It had been a lame f*ckaround. A waste of time. There was no point in looking back. F*ck no, not today thank you kindly. My heart was filled with joy. I felt like a monster reincarnation of Horatio Alger. A man on the move... and just sick enough to be totally confident." -- Raoul Duke.
Twin Axes
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Re: Please welcome...

Post by Twin Axes »

I'm on GMT+1 so I'm still recovering from last nights all nighter. I will try to make it to this session weekly. If it could end an hour sooner my brain will be a lot happier, but it's not my place to dictate such matters.

I have irregular working hours just now so I could be spontaneously available at various times, but my priority is the Tuesday session.

Visiting the bar and the forge, as well as the rest of Felbarr, was fantastic, even though the clientele at the Dragon seemed a bit...over-refreshed at times. :party2:

Same time, same place then! Be there or be an irregular shaped polygon.
"[T]he dwarvern people, are machine-like, and it is impossible to reason with a machine." - Susana
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