Joining the Argent Legion

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Kalbron
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Post by Kalbron »

I highly doubt it will be like that Swift... most likely a "Do you wish to join up with the militia? => 1) Yes. , 2) No." etc., but with more flowery writing.
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Brother Humphrey
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Post by Brother Humphrey »

I know this might be a bit much, at this point, but is there any ETA on these opportunities? Same question for the FedEx runs for the Legion. Again, I'm NOT pushing, just asking. I know you all have tons of stuff on your plates and that's not even counting your IG active DMing time and that annoying BS known as RL.

Thanks for everything you've all done, so far, and have planned for the future.
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much

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AcadiusLost
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Post by AcadiusLost »

I believe Rick is fleshing these out, but they'll not go in until we've fixed some more of the existing content. Spent the better part of the weekend tweaking the core Quest system, and have a whole set of High Hold statics just about ready to reintroduce. Argent Legion statics should come a bit later.
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Brother Humphrey
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Post by Brother Humphrey »

AcadiusLost wrote:I believe Rick is fleshing these out, but they'll not go in until we've fixed some more of the existing content. Spent the better part of the weekend tweaking the core Quest system, and have a whole set of High Hold statics just about ready to reintroduce. Argent Legion statics should come a bit later.
*Two thumbs up* Dooodz! 8)
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much

Current Server: TSM

Current PC: Delshandra
Pwned PCs: Lemuel,Skimmer,Clevon,Juno,Gilbert,BH,Dunkin,Osk & Rodney

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Rick7475
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Post by Rick7475 »

Joining the militia is a choice. Jeez Swift, relax. Nobody is sending you to the 'Nam.

I have finished putting in the Argent Legion Quests (open to everyone) and have added or fixed up several temples (Lathander, Ilmater, Torm, Tyr, Red KNight) and I am working on other temples (Tempus, Tymora, Lurue, Silvanus).

I have fixed the SM catacomb quest but I need to test the catacombs.

I am working on the Knight in Silver patrol quests.

I am also planning other quests such as one for Wendover.
Mikayla
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Post by Mikayla »

I don't know, this server is about 32 flavors of awesome.
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Brother Humphrey
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Post by Brother Humphrey »

You folks are my Baskin & Robbins Prailines and Cream (TM)

R.I.P. Master Irve Robbins (1917-2008), creater of the world famous Prailines & Cream and Rocky Road icecream flavours.
Last edited by Brother Humphrey on Sun May 11, 2008 1:03 pm, edited 1 time in total.
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much

Current Server: TSM

Current PC: Delshandra
Pwned PCs: Lemuel,Skimmer,Clevon,Juno,Gilbert,BH,Dunkin,Osk & Rodney

Current Status: Highly Mobile
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Vaelahr
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Post by Vaelahr »

A morsel of lore snagged from Wizards.com:

Patrols of the Argent Legion

The Argent Legion, a thinly scattered army of soldiers drawn from each of the member cities of the league of the Silver Marches, makes efforts to extend the region of patrols from the vicinity of the major settlements into the wilds. To the west they go as far as the junction of the Rauvin and the Surbrin rivers. To the south, they watch the Evermoors and the shadows under the High Forest. To the east, the Argent Legion patrols no farther than Moon Pass in the Nether Mountains, but on the other side of the mountains in Old Delzoun they patrol as far as the ruins of Ascore. Finally, to the north, the soldiers patrol up the Surbrin, skirting the verges of the Moonwood and Cold Wood, and into the wild Ice Mountains in the east.

The patrols raid when necessary into the Moonwood, Evermoors, and Far Forest to harry giants, goblinoid tribes, and beasts. They make regular forays into the Silverwood and along the Evermoor Way to make sure its run between the Silverwood and the High Forest remains open and relatively safe. They heavily patrol the Rauvin Vale on both banks, as far north as the Nether foothills and as far south as the verges of the High Forest between Silverymoon and Jalanthar. Standing guards are maintained in the vital Moon Pass and in Silverymoon Pass, and large armed escorts regularly accompany caravans along the Fork Road, Redrun Gallop (between Sundabar and Citadel Felbarr), and along the Adbar Road.

Right now, the Argent Legion tastes battle most often along the Adbar and in the rolling lands of the North Run between Quaervarr and Citadel Felbarr -- and they recommend that travelers not attempt either route without their escort. In practice, this means caravans must arrange to accompany Argent Legion forces and follow the orders of Legion commanders -- it does not mean that any traveler can call for an escort or expect timely aid if they go alone and get into trouble.

Other highly dangerous areas at present include the Evermoors, the Fork Road east of the Adbar road, and Turnstone Pass. It's not recommended that travelers enter these areas, and they can expect no assistance from the soldiers of the Silver Marches if they do.

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dergon darkhelm
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Post by dergon darkhelm »

Vaelahr wrote:
The Argent Legion,....To the west they go as far as the junction of the Rauvin and the Surbrin river.,,,
So Rivermoot is pretty much the end of the road then. Cool.
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