I realise I'm dredging up a fossil, here, but someone might find this of use. Found it on the following website. Team can declare it canon or not, of course:
http://www.candlekeep.com/library/articles/monks.htm
Helm - Everwatchers (LG, LN)
- This is a small order of monks and rangers whose main purpose is scouting. There is at least one of this order in every contingent of the Companions of the One True Vision.
- Ability to multiclass as Ranger. Neither class level can be more than 2 levels behind the other. Must choose followers of an evil god as Favored Enemies. For example you could choose
followers of Bane and receive the Favored Enemy bonus against all
followers of Bane no matter what race.
Direct quote, guys. Not picking on you banite scumbags in particular, just got lucky
(edit)
Oh, and for anyone interested in going for the Red Knight or Torm...
Red Knight – Pawns (LG, LN, LE)
- These monks fancy themselves as pawns in the Red Knights Lanceboard of life. They know pawns are important and always get to make the first move. They enjoy strategy of politics, games, and of course fighting as well.
- May multiclass as Divine Champion and or Fighter as long as monk level is equal or higher than those combined. These monks receive the Abundant Step ability at 6th level instead of 12th. At 12th they gain an extra use per day and use all monk levels for caster level instead of half.
Torm – True Fury (LG)
- This is a contingent of fighting monks and paladins. They oppose every evil gods worshipers and try to thwart their plans at every opportunity.
- May multiclass as Paladin without restriction, and or Divine Champion as long as monk level is higher than Divine Champion level. Monks of this order can use gauntlets as monk weapons and receive all monk bonuses, such as Ki Strike, with them.