Paladin

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gunslinger55
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Paladin

Post by gunslinger55 »

Not sure if this is right forum but here goes

My Paladin recieved Aura of Courage feat on reaching level 3

The feat is lebeled AUTOMATIC
It says that all in group recieve +4 against fear

I can equipe the feat to quick slot and I can cast it....nothing seems to happen when I do...

Next to my portrait when I log on there is always a Persistant Aura logo.

Does this mean that anyone I group with automatically gets the +4 or do I have to cast..which seems to not have any effect....or could it be it only works when faced with fear... :chin:
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psycho_leo
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Re: Paladin

Post by psycho_leo »

It's automatic. I'm also almost sure it has an effective radius, so for anyone in your party to benefit from it, they need to be at a maximum distance from your PC.
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Vendrin
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Re: Paladin

Post by Vendrin »

It is normally automatic but sometimes after resting/ praying/ whatever it deactivates, so if those in your group don't have that nice bonus appearing near their portrait, recast it.
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hollyfant
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Re: Paladin

Post by hollyfant »

While (re-)playing the original campaign I learned that the Neverwinter Nine's protective Aura doesn't play nice with bardic inspirations. So it can actually be required to reactivate an aura if you have more of them.
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psycho_leo
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Re: Paladin

Post by psycho_leo »

Since it's yet another pally related question, I'll just use this thread.

Paladins get celestial as a free language like it says on the class description or you have to actually invest points in speak language (or have an INT bonus)?
Current PC: Gareth Darkriver, errant knight of Kelemvor
Se'rie Arnimane: Time is of the essence!
Nawiel Di'malie: Shush! we're celebrating!
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AcadiusLost
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Re: Paladin

Post by AcadiusLost »

Should be listed as an extra "bonus language" (meaning you have to use skill points or INT bonus to "pay" for it). If it says "Free Langauge", that's a typo of mine in the class description which will get sorted next time I'm updating haks.

It's basically in the same category as languages from a Ranger's favored enemies; available to be learned by paladins, but not automatically known by all paladins.
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psycho_leo
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Re: Paladin

Post by psycho_leo »

Eh.. not really sure about the wording. I glanced at it really fast when I had to used teh rebuild widget and never looked at it again. Thanks for the clarification though.
Current PC: Gareth Darkriver, errant knight of Kelemvor
Se'rie Arnimane: Time is of the essence!
Nawiel Di'malie: Shush! we're celebrating!
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HATEFACE
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Re: Paladin

Post by HATEFACE »

Now that ride is an actual skill. Do mounts come into play?
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dergon darkhelm
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Re: Paladin

Post by dergon darkhelm »

Is it possible that this is now officially ALFA's first "rideable horses" thread of the NWN2 era?
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed

NWN2: ??

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Blindhamsterman
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Re: Paladin

Post by Blindhamsterman »

hehe, currently horses aren't possible *takes out a wooden stake and kills the dead horse before it can arise once more*
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hollyfant
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Re: Paladin

Post by hollyfant »

Alright, no one is to stone anyone until I blow this whistle. Even... and I want to make this absolutely clear... even if they do say, "Ridable Horses."

:stone:
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Re: Paladin

Post by johnlewismcleod »

hollyfant wrote:Alright, no one is to stone anyone until I blow this whistle. Even... and I want to make this absolutely clear... even if they do say, "Ridable Horses."

:stone:
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Blindhamsterman
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Re: Paladin

Post by Blindhamsterman »

[quote]Alright, no one is to stone anyone until I blow this whistle. Even... and I want to make this absolutely clear... even if they do say, "Ridable Horses."

[/quote]

you're a braver man than me...
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dergon darkhelm
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Re: Paladin

Post by dergon darkhelm »

JEHOVA!
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed

NWN2: ??

gsid: merado_1
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HATEFACE
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Re: Paladin

Post by HATEFACE »

You poor poor bastards. . .

No where did I say anything about actual scripted riding horses. I just wanted to know if the ride skill actually comes into play or if paladins were actually granted a mount, like an animal companion, RP construct, or something similar.
ehe, currently horses aren't possible *takes out a wooden stake and kills the dead horse before it can arise once more*
Wild horses exist abundantly in Silverymoon.

Now if you want, I could discuss the relevance of all the other skills that we have been given but since I'm playing a paladin atm. . .

Now that I've clarified, go crawl back into the dank basements you weaseled out of. :wall:
“In every stage of these Oppressions We have Petitioned for Redress in the most humble terms: Our repeated Petitions have been answered only by repeated injury. A Prince, whose character is thus marked by every act which may define a Tyrant, is unfit to be the ruler of a free people.” - Open Message to the Executive Branch.
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