Unarmed Damage vs. DR/Bludgeoning?

Scripted ALFA systems & related tech discussions (ACR)

Moderators: ALFA Administrators, Staff - Technical

User avatar
hollyfant
Staff Head on a Pike - Standards
Posts: 3481
Joined: Mon Oct 24, 2005 3:33 pm
Location: the Netherworl... lands! I meant the Netherlands.

Re: Unarmed Damage vs. DR/Bludgeoning?

Post by hollyfant »

I have some trouble reproducing the problem. Was this with or without the Improved Unarmed Strike feat?
User avatar
Mick
Beholder
Posts: 1946
Joined: Mon May 30, 2005 2:19 am
Location: Why do you want to know?

Re: Unarmed Damage vs. DR/Bludgeoning?

Post by Mick »

With. Unarmed strikes are definitely doing slashing damage. It is a problem with NWN2 apparently, given that it manifests in the single player game as well.
Talk less. Listen more.

Current PCs: ?
User avatar
hollyfant
Staff Head on a Pike - Standards
Posts: 3481
Joined: Mon Oct 24, 2005 3:33 pm
Location: the Netherworl... lands! I meant the Netherlands.

Re: Unarmed Damage vs. DR/Bludgeoning?

Post by hollyfant »

Okay, I worked it out. And it's... bizarre.

The Improved Unarmed Strike feat is not involved. But when a character equips anything in their glove/bracers slot - anything at all - their unarmed damage type changes from bludgeoning to slashing. So when you put gloves on you suddenly can hit zombies with impunity, take them off and the skeletons had better flee.

I've no idea if it's fixable, or whether it's worth the bother to fix.
User avatar
Adanu
Head Dungeon Master
Posts: 1640
Joined: Tue Oct 05, 2010 4:52 am

Re: Unarmed Damage vs. DR/Bludgeoning?

Post by Adanu »

Interesting... that sounds quite useful for monks even if a bug. Though to be fair, don't certain weapons try to accomplish this already? I'm not well read on monks whatsoever.
First Character: Zyrus Meynolt, the serene Water Genasi berserker. "I am the embodiment of the oceans; serene until you summon the storm." Zyrus: http://tinyurl.com/9emdbnd

Second Character: Damien Collins, the atypical druid. "What? Being a stick in the mud is boring. No pun intended grins"

Western Heartlands HDM: On break. PM for emergencies
User avatar
hollyfant
Staff Head on a Pike - Standards
Posts: 3481
Joined: Mon Oct 24, 2005 3:33 pm
Location: the Netherworl... lands! I meant the Netherlands.

Re: Unarmed Damage vs. DR/Bludgeoning?

Post by hollyfant »

Spiked gauntlets allow characters to make "armed" attacks, doing piercing damage. No PnP character should be without them. 8) And I'm sure there are stats for things like brass knuckles or claw weapons.

None of these exists in our game though.
User avatar
Mick
Beholder
Posts: 1946
Joined: Mon May 30, 2005 2:19 am
Location: Why do you want to know?

Re: Unarmed Damage vs. DR/Bludgeoning?

Post by Mick »

That might explain it. My PC usually is wearing some fingerless gloves or some such, especially when out and about.

Holly, did you happen to notice if the damage type definitely switched back when the gloves are taken off?
Talk less. Listen more.

Current PCs: ?
User avatar
hollyfant
Staff Head on a Pike - Standards
Posts: 3481
Joined: Mon Oct 24, 2005 3:33 pm
Location: the Netherworl... lands! I meant the Netherlands.

Re: Unarmed Damage vs. DR/Bludgeoning?

Post by hollyfant »

Mick wrote:did you happen to notice if the damage type definitely switched back when the gloves are taken off?
Yes, and yes. Even in mid-battle.
User avatar
Brokenbone
Chosen of Forumamus, God of Forums
Posts: 5771
Joined: Mon May 16, 2005 1:07 am
Location: London, Ontario, Canada

Re: Unarmed Damage vs. DR/Bludgeoning?

Post by Brokenbone »

With gloves off it's razor sharp karate chops?
ALFA NWN2 PCs: Rhaggot of the Bruised-Eye, and Bamshogbo
ALFA NWN1 PC: Jacobim Foxmantle
ALFA NWN1 Dead PC: Jon Shieldjack

DMA Staff
User avatar
hollyfant
Staff Head on a Pike - Standards
Posts: 3481
Joined: Mon Oct 24, 2005 3:33 pm
Location: the Netherworl... lands! I meant the Netherlands.

Re: Unarmed Damage vs. DR/Bludgeoning?

Post by hollyfant »

No, with gloves on. I guess they're part of a Wolverine costume...
Locked