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Environmental System

Posted: Mon Mar 10, 2008 11:25 pm
by Rusty
http://nwvault.ign.com/View.php?view=NW ... etail&id=6

Not entirely sure of the status of any subdual implementatation of ours, but what's the chance it could be made compatible with this system?

Posted: Mon Mar 10, 2008 11:34 pm
by JaydeMoon
Nifty. Reading the description, can you set the tag so it only applies during certain hours? Or increases?

Desert dawn and dusk, vs desert midday, vs desert night?

Posted: Mon Mar 10, 2008 11:47 pm
by ç i p h é r
I'm sure it could be integrated with a nonlethal system, if we had one. I know Ronan worked on one a while ago but never committed it to my knowledge. Might have escaped my notice, but I think his was dependent on PC events, which never materialized...fully.

Posted: Tue Mar 11, 2008 12:08 am
by AcadiusLost
ç i p h é r wrote:I know Ronan worked on one a while ago but never committed it to my knowledge. Might have escaped my notice, but I think his was dependent on PC events, which never materialized...fully.
His early system was committed, and is here:

http://alfa-bmf.svn.sourceforge.net/vie ... iew=markup

I've never tried to get it working, had too much else on my plate- but it ought to be a good sight better than starting from scratch.

Posted: Tue Mar 11, 2008 12:44 am
by darrenhfx
This would be verryyy nice to have, my plate is filling up though.

The beasties are only one danger in the mountains, frozen digits make for weak sword skills.