Posted: Wed Mar 05, 2008 4:31 pm
NWN1 vs. NWN2 Note
Note this is an NWN1 specific discussion. NWN2 we hope to have scripted teleport by the time PCs are either level 9+ or stumbling into teleport scrolls, items, etc. This'd even be if the implementation was kind of lame, like "teleported in front of a nice safe inn" with no menu of choices (i.e., think "Stone of Recall" from the original NWN1 single player campaign, hitting a panic button and BAM, teleport to predefined spot).
This is probably the wrong place to post this and please delete or move this if it is but Im rather sure i can set up a GUI Driven Completely PC customizables pell driven Version of teleport very easily. (Full studing of locations would be included how well a pc knows an area taken into accound ... off target and mishap options ... and choosing where to go from say 10 saved spots or being able to choose a DM intervention option taking you a OOC DM holding area creating a DM only removable object to keep you there with a copy of a log of when you Teleported if wanted)
Note this is an NWN1 specific discussion. NWN2 we hope to have scripted teleport by the time PCs are either level 9+ or stumbling into teleport scrolls, items, etc. This'd even be if the implementation was kind of lame, like "teleported in front of a nice safe inn" with no menu of choices (i.e., think "Stone of Recall" from the original NWN1 single player campaign, hitting a panic button and BAM, teleport to predefined spot).
This is probably the wrong place to post this and please delete or move this if it is but Im rather sure i can set up a GUI Driven Completely PC customizables pell driven Version of teleport very easily. (Full studing of locations would be included how well a pc knows an area taken into accound ... off target and mishap options ... and choosing where to go from say 10 saved spots or being able to choose a DM intervention option taking you a OOC DM holding area creating a DM only removable object to keep you there with a copy of a log of when you Teleported if wanted)