OAS2 vs hak'd servers: discrepencies
Posted: Sun Sep 02, 2007 3:50 am
Having some strangeness- most all the ACR scripts are running flawlessly on the OAS2 currently (where they're all actually in the module)- but some are misbehaving on Indio's beta and other modules I've tried importing into.
Examples:
-Divine and innate casters seem to be having their spells renewed on Resting (instead of remaining the same as before their rest)
-Servers are added to the Servers table as number 0, name ALFA TEST SERVER, IP 0.0.0.0:5121 instead of what's in the acf_settings_i file
-Server resets aren't working quite right for corpse persistency - they maintain inventory across module reset, but loose the "body" item.
-Logging in/out while bleeding heals to full hitpoints, though the bleeding flag remains set.
Any ideas on what could cause such a disparate set of symptoms? So far all the relevant files I've checked in the OAS2 are the same versions as on the sourceforge SVN (and hence the alfa_acr.hak)
Examples:
-Divine and innate casters seem to be having their spells renewed on Resting (instead of remaining the same as before their rest)
-Servers are added to the Servers table as number 0, name ALFA TEST SERVER, IP 0.0.0.0:5121 instead of what's in the acf_settings_i file
-Server resets aren't working quite right for corpse persistency - they maintain inventory across module reset, but loose the "body" item.
-Logging in/out while bleeding heals to full hitpoints, though the bleeding flag remains set.
Any ideas on what could cause such a disparate set of symptoms? So far all the relevant files I've checked in the OAS2 are the same versions as on the sourceforge SVN (and hence the alfa_acr.hak)