Where are we on an ABR Items release?
Posted: Wed Jun 20, 2007 7:57 pm
I'm looking into trying to get a rudimentary Rewards system in place for the upcoming ACR update- seems the opinions on whether mobs should drop their weapons/ammunition have been mixed so far.
Do we have nonmagical, mundane weapons we could release as part of ABR Items? Is there a need for ABR versions of these, or should we just award from the standard palette? I'd expect the nonmagical end of things to be less whacked-out, but are there things we need that the standard (non-ABR) items would lack?
Do we want some non-weapon mundane items for random treasure tables? Handcarved goblets, crude stone statuettes, bone necklaces, smelly dried animal-toe totems? Just want to see what folks are thinking of in this respect. Seems all the discussion of late has put most spawn drops in the "below +1" range, so the higher-end toolsetting we've done isn't really applicable to a basic loot table.
Do we have nonmagical, mundane weapons we could release as part of ABR Items? Is there a need for ABR versions of these, or should we just award from the standard palette? I'd expect the nonmagical end of things to be less whacked-out, but are there things we need that the standard (non-ABR) items would lack?
Do we want some non-weapon mundane items for random treasure tables? Handcarved goblets, crude stone statuettes, bone necklaces, smelly dried animal-toe totems? Just want to see what folks are thinking of in this respect. Seems all the discussion of late has put most spawn drops in the "below +1" range, so the higher-end toolsetting we've done isn't really applicable to a basic loot table.