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To Do's: ABR Content

Posted: Sat Dec 09, 2006 2:03 am
by ç i p h é r
Global content task list:
  • Doors - Ronan (completed)
    http://www.alandfaraway.org/docs/Technical/ACR2Doors
  • Creatures - Spider Jones (Trolls), Ronan (Orcs and Goblins), Halrin (Humans and Elves), Inaubryn (Humanoids, Aberrations, and Dragons), Sheyjin (Skeletons & Undead) (in progress)
    • skills.2da - darrenhfx (completed - under review)
      • Remove Lore (pending)
      • Add all Knowlege skills (pending)
      • Remove Taunt & Parry (pending)
      • Revise Crafting skills (pending)
      • Add all missing 3rd edition skills (pending)
    • feats.2da - ?
      • Add Skill Focus feats for new skills (pending)
      • Remove Skill Focus feats for removed skills (pending)
      • Able Learner should only be selectable at 1st (pending)
      • Toughness should only be selectable at 1st? (pending)
      • Change Mind over Body description to add +1 dodge AC for Arcanes and add supporting script (pending)
      • Re-add practiced spellcaster feats (pending)
    • appearance.2da
      • Set creature scaling to FR canon (completed in 1.02)
      • Adjust perception ranges for ALL creatures (pending)
      • Add snow dwarves - ? (pending)
      • Add appearances for models of different sizes for: ? - TBD
    • nwn2_scriptsets.2da - ?
      • Change ALL settings to call functions which use the ACR creature events (completed in 1.03)
      • Add the actual scripts to the ACR (pending)
    • ranges.2da
      • Try to find out what PercepRngMin and PercepRngMax do (pending)
      • Try to find out if WeaponRngShrt, WeaponRngMed, and WeaponRngLng are still used (pending)
      • Increase audible ranges (SecondaryRange) (pending)
      • Try to find out where the default perception range is defined (pending)
      • Set some perception range to be slightly less than a PC's (pending)
      • Define new TLK entries explaining how long a perception range is (pending)
    • creaturespeed.2da
      • Give PC_Movement a TLK reference (completed in 1.02)
      • Define new TLK entries which explain the exact speeds (completed in 1.02)
    • racialsubtypes.2da
      • Fix ages for Drow (should be 60), Ghostwise, Lightfoot, Strongheart, Tiefling, All Genasi (pending)
      • Fix CR modifiers for Drow, Gray Dwarf, Svirfs, All Genasi, Tiefling, Aasimar (pending)
      • Add missing data for all Genasi (pending)
      • Consider adding Jungle Dwarves, Star Elves (pending)
      • Alter descriptions to point to new TLK file (pending)
    • cls_skill_*
      • Set class skills for the additions to skills.2da (pending)
    • cls_pres_divcha
      • Add in prerequisite skill: Knowlege Religion - 3 ranks (pending)
    • cls_pres_eknight.2da
      • Add in prerequisite class: Paladin/Ranger/Barbarian/Fighter: CLASSOR # (pending)
    • cls_bfeat_eknight.2da
      • Set 1:1 bonus feat (pending)
    • cls_feat_eknight.2da
      • Remove combat casting and Skill Focus Concentration (pending)
    • restduration.2da
      • Alter rest duration, make it the same for all levels: 60 seconds (completed in 1.03)
    • color_{subrace name}.2da - darrenhfx
      • Limit subrace color selections per canon
    • backgrounds.2da
      • Make into region selections? (pending)
      • add regional feats?
    • Create skill icons - Leareth
    http://www.alandfaraway.org/docs/Techni ... 2Creatures
  • Placeables - Blackwill (completed)
    http://www.alandfaraway.org/docs/Techni ... Placeables
  • Items - ThinkTank (Gear), AcadiusLost (Wondrous Items), Kildahr (Books/Tomes), Ronan (Consumables) (in progress)
    • baseitems.2da
      • Alter weight, cost, and stacking of all non-standard items (pending)
      • Edit ranged weapon ranges (pending)
      • Towershield required feats, includes 1127 FEAT_GREATER_WEAPON_FOCUS_SICKLE ??? (pending)
      • AC on boots changed to deflection (completed in 1.02)
      • Large shield: adjust weight to 3.5's 15lbs (pending)
      • Remove all feat requirements if profeciency script system in use (pending)
      • Shortspear has the proper stats for a 2-handed longspear (pending)
      • Alter ammunition weight (pending)
      • Add copper, silver, gold platinum coins (pending)
      • Make potions usable on others? Column: QBBehavior (pending)
      • Add "carried placeable" equipable object (pending)
    • itemprops.2da
      • Add enhancement bonus to: gloves, ranged. (completed in 1.03)
      • Add many more options to c-skins and c-items (completed in 1.03)
    • itempropdefs.2da
      • add gender restrictions (completed in 1.03)
      • Add size-based restrictions (completed in 1.03)
      • Add drowcraft property (completed in 1.03)
      • Add mundane property, how?? (pending)
      • Add nondetection (completed in 1.03)
      • Add copper value, 1-9 (completed in 1.03)
      • Add silver value, 1-9 (completed in 1.03)
      • Add tradescroll (completed in 1.03)
      • Add nonlethal (completed in 1.03)
      • Add material type: metal/non (completed in 1.03)
      • Add cold protection: 1-10 (completed in 1.03)
    • iprp_spells.2da
      • Change CL Bless 1 (completed in 1.03)
      • Change CL CLW 1 (completed in 1.03)
      • Change CL Endure Elememts 1 (completed in 1.03)
      • Change CLRemove Fear 1 (completed in 1.03)
      • Change CL Resistance 1 (completed in 1.03)
      • Change CL Summon 1 (completed in 1.03)
      • Change CL Joyful_Noise 1 (completed in 1.03)
      • Add Mage Armor 1, 5 (completed in 1.03)
      • Add PfA 1 (completed in 1.03)
      • Add Burning hands 1 (completed in 1.03)
      • Add Charm person (completed in 1.03)
      • Add Color spray (completed in 1.03)
      • Add Doom 1 (completed in 1.03)
      • Add Entangle 1 (completed in 1.03)
      • Add Grease 1 (completed in 1.03)
      • Add Ray of enfeeble 1 (completed in 1.03)
      • Add Sleep 1 (completed in 1.03)
    • iprp_materials.2da
      • Add references to all new special materials (completed in 1.03)
      • Add normal wood material (completed in 1.03)
    • armorrulestats.2da - Fluffmonster
      • Add all of Rusty's materials (pending)
    • encumbrance.2da
      • Changes needed ??? (pending)
    • Create platinum/silver/copper and regional coin icons - Leareth (completed)
    http://www.alandfaraway.org/docs/Technical/Technical
  • Spells - Ronan
    • spells.2da
      • 436 Balagarns Iron Horn: Should be transmutation, not enchantment (completed in 1.02)
      • 855 Deep slumber should have a medium range (completed in 1.02)
      • Remove spell matels from clerical spell lists (completed in 1.02)
      • Re-add protection and magic circle against law/chaos (pending)
      • Remove spell mantles from clerics (completed in 1.02)
      • Switch Clairaudience/Clairovoyance to RP spell (completed in 1.02)
      • Switch Legend Lore to RP spell (completed in 1.02)
      • Switch Planar Binding/Ally spells? (pending)
      • Add RP spell reporting script: as_s0_rpspell (pending)
      • Remove 130 Polymorph Self (added somatic component)
      • Seperate 130 Polymorph Slef into individual spells as per Player's Handbook 2 (pending)
      • Review spell tlk entries for material component cost corrections to: (pending)
    • Create spell icons - White Warlock (Scrolls), Leareth (Spells)
    http://www.alandfaraway.org/docs/Technical/Technical
  • Deities - ?
    • nwn2_deities.2da
      • Heavily edit? Any deity should be selectable, but powers-granted should differ (pending)
    http://www.alandfaraway.org/docs/Player ... pPantheons
  • TLK - Ronan As needed for 2DA alterations:
    http://www.alandfaraway.org/docs/Technical/ACR2TLK
  • Game Settings/Misc - ?
    • diffsettings.2da
      • Set all difficulty settings to Hardcore (completed in 1.02)
    • encdifficulty.2da
      • Disable: have all entries point to the same TLK reference (completed in 1.02)
    • vfx_persistant.2da
      • Add generic circle effects, radiuses 1-50m (completed in 1.03)
      • Add constants for them to nwscript2.nss (completed in 1.03)
    • Loading Hints - Cassiel
    .
  • Textures - ?