Content Creation: Placeables
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- ç i p h é r
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- ç i p h é r
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No problem Blackwill. I'll compile a list of issues/questions and go over them with you when I'm done.
I'm still a bit worried about having the global OE blueprints available to builders in the base mod and having duplicates of them as module blueprints. This is bound to cause some confusion and result in errors. I'd like to see what happens when/if we modify the globals directly to discover if there is a way to replace (or override) global blueprints w/o having to meddle with the Templates.zip file. I think it would be perfect if updated global blueprints would just be bundled with the module when saved; This behavior would be well suited for the basemod.
Something to look into.
I'm still a bit worried about having the global OE blueprints available to builders in the base mod and having duplicates of them as module blueprints. This is bound to cause some confusion and result in errors. I'd like to see what happens when/if we modify the globals directly to discover if there is a way to replace (or override) global blueprints w/o having to meddle with the Templates.zip file. I think it would be perfect if updated global blueprints would just be bundled with the module when saved; This behavior would be well suited for the basemod.
Something to look into.
- ç i p h é r
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- ç i p h é r
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- ç i p h é r
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- AcadiusLost
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- ç i p h é r
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AL, if you'd like to write it up, we can incorporate it into ACR. I agree, there shouldn't be much to it. I suggest adding it right into the ACR_PlaceableOnUsed() event handler in acr_placeables_i (core_systems/events/placeables) if the object being acted on is a chair/bench/stool. Thanks.AcadiusLost wrote:Blackwill, do you have the sittable chairs off the vault incorporated yet? Would it be helpful to have our own script to accomplish the same? I don't expect there is that much to it, I can have a look at the scripts later this week if necessary, but I expect it's something every server could use.
- AcadiusLost
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I'll have a look at it, though it may need to know what height to seat the PC at (as well the size of the PC) in order to not have them floating above or sitting "inside" a given chair/stool. If so, some individual attention is likely necessary for each "useable" sitting placeable.
I'll update when I get a chance to look at them, would be great to see them all worked out and packaged with the ABR though, saves each server having to reinvent the wheel.
I'll update when I get a chance to look at them, would be great to see them all worked out and packaged with the ABR though, saves each server having to reinvent the wheel.