Empty space
Posted: Sun Jul 06, 2008 8:54 am
I was told that NWN2 does not support the same number of areas as NWN1, though the areas it supports are larger, maybe equivelent to a 32X32 tile NWN1 area?
Is that an accurate comparison on relative size?
I am trying to find a "good way" to reduce wasted or empty server space.
I think the key areas needed are Canon locations, RPing areas, and Adventuring areas... the filler space of mostly vacant roads I would like to utilize random encounter "traveling areas" as much as possible to minimize wasted space...
Though I can see some problems with that sort of building, so I am asking in the Brainstorming thread if anyone else has some ideas, on how to make the most of a limited canvas to paint the big picture?
Is that an accurate comparison on relative size?
I am trying to find a "good way" to reduce wasted or empty server space.
I think the key areas needed are Canon locations, RPing areas, and Adventuring areas... the filler space of mostly vacant roads I would like to utilize random encounter "traveling areas" as much as possible to minimize wasted space...
Though I can see some problems with that sort of building, so I am asking in the Brainstorming thread if anyone else has some ideas, on how to make the most of a limited canvas to paint the big picture?