Game Design
Posted: Thu Sep 13, 2007 9:20 pm
Hi all,
Found this while surfing about looking for tips on dungeon/game designing. It's an interesting list of "rules" for designing computer games - given me some thoughts on how to proceed and I thought I'd share. (I like number 22, it gives me a justification for the OAS spawns
)
TnD
Found this while surfing about looking for tips on dungeon/game designing. It's an interesting list of "rules" for designing computer games - given me some thoughts on how to proceed and I thought I'd share. (I like number 22, it gives me a justification for the OAS spawns

TnD