More bits and bobs

Ideas and suggestions for game mechanics and rules.
Locked
User avatar
Teric neDhalir
Githyanki
Posts: 1495
Joined: Mon Jan 05, 2004 10:04 pm
Location: Manchester UK

More bits and bobs

Post by Teric neDhalir »

Howdy, me again with some more noobery.

1) Ok, I've looked at the Wiki entry about storing persistent data and now feel sick. Could someone pretty, pretty please make an erf of a simple conversation that has the right scripts attached for a basic static quest? e.g. NPC needs to check if PC has been met before and if so have they been given task and if so have they completed it... you know the sort of thing. I can work out how to change that for my specific needs, but would like to know I have the right syntax to start with. TIA.

2) (Heh, I've just worked out how to do question 2) Edit: Oops, no I haven't.. Is it possible to spawn groups (as in a "prefab") through the spawn system? Or failing that can you spawn a placeable with a visual effect on it (possibly a custom one)?

3) Is it possible to have an item that only works within an area defined by a trigger? I've scanned the list of function names and not seen anything obvious; anyone do that before?

Cheers,
Teric
Last edited by Teric neDhalir on Mon Sep 10, 2007 11:56 pm, edited 1 time in total.
User avatar
Rotku
Iron Fist Tyrant
Posts: 6948
Joined: Tue Jan 06, 2004 1:09 am
Location: New Zealand (+13 GMT)

Post by Rotku »

FOr #3, surely it is possible just to run a check to see if there is an object in the same area with the correct tag, and if not return?
< Signature Free Zone >
User avatar
ç i p h é r
Retired
Posts: 2904
Joined: Fri Oct 21, 2005 4:12 pm
Location: US Central (GMT - 6)

Post by ç i p h é r »

Teric, Indio's quest system is probably all you'll need. I'll make a reworked version available as soon as I can. I think I just need two uneventful days to wrap things up. I've simply been inundated with work to do anything but poke my head into these forums since last Thursday. Things will let up after tomorrow.

Note to Self: Deny all vacation requests that coincide with ALFA projects.
User avatar
Teric neDhalir
Githyanki
Posts: 1495
Joined: Mon Jan 05, 2004 10:04 pm
Location: Manchester UK

Post by Teric neDhalir »

ç i p h é r wrote:Teric, Indio's quest system is probably all you'll need. I'll make a reworked version available as soon as I can. I think I just need two uneventful days to wrap things up. I've simply been inundated with work to do anything but poke my head into these forums since last Thursday. Things will let up after tomorrow.

Note to Self: Deny all vacation requests that coincide with ALFA projects.
Righto, wasn't sure if that was "official". Thanks for everyone's work on this.
TnD
Locked