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gui hack
Posted: Thu Apr 05, 2007 1:39 am
by Stormseeker
Well is alfa planing on having a custom gui hack for nwn2?
Posted: Thu Apr 05, 2007 4:09 pm
by ç i p h é r
Yes, but only as needed. I've put together a few customizations for DM and player interfaces that we will have to distribute to support ABR and ACR. While I have a low priority line item for an entire 'reskin' of NWN2, I don't have a graphic artist on the team to delegate that effort to nor have I really pressed the issue.
Posted: Thu Apr 05, 2007 11:01 pm
by Stormseeker
Just wondering. Some of the ones out there effect the mods you play, while i seen a really good one that must be built into the mod.
If alfa had one i was going to use it, but if its not a priority i will cross that bridge when it pops up and just try some of the ones already out there.
Posted: Thu Apr 05, 2007 11:31 pm
by AcadiusLost
I'm looking into the DMFI one currently- I'm not sure if it's a good fit for ALFA or not, but it's amazing what they've accomplished with it, especially for the DM client.
http://nwvault.ign.com/View.php?view=NW ... tail&id=37
Posted: Thu Apr 05, 2007 11:45 pm
by ç i p h é r
Keep in mind that the GUI API is itself still evolving. The current scripting hooks are fairly crude, but I know that they are going to improve with each patch. That's been OE's plan since the game was released, much like with the DM client and other modding features. Nevertheless, the possibilities are pretty exciting, especially if you're a nerd like me.
