NWN2 DR and Good Aligned Weapons
Posted: Wed Dec 13, 2006 8:02 am
OK, so I haven't tested everything out yet but there seems to be some inconsistencies in NWN2 about what makes a weapon good aligned, for the purpose of bypassing the DR of numerous creatures.
What I'm curious about is:
1) an exhaustive list of what makes a weapon 'good aligned' in the current nwn2 implementation
2) how this differs from 3.5 rules and
3) is this something we will be changing to closer match 3.5, or sticking with Obsidians implementation
almost every creature in the demon and devil categories requires a weapon to be good aligned and/or be made of a special material so I'm interested in what exactly makes a weapon 'good aligned' since I can't seem to find it in the nwn2 documentation.
What I'm curious about is:
1) an exhaustive list of what makes a weapon 'good aligned' in the current nwn2 implementation
2) how this differs from 3.5 rules and
3) is this something we will be changing to closer match 3.5, or sticking with Obsidians implementation
almost every creature in the demon and devil categories requires a weapon to be good aligned and/or be made of a special material so I'm interested in what exactly makes a weapon 'good aligned' since I can't seem to find it in the nwn2 documentation.