
First of all I would like to be clear that I could care less if we have any XP/level cap. I would prefer all of the onus to be burdened upon the builders and DM's to adhere to a certain set of principles. I repeat: Standards should be placed upon BUILDERS and DM's for creation and rewards, and end their. Only exploits/cheating within said engine should be investigated if need be. If something fell through the cracks and got exploited then each seperate issue should be dealt with on a case by case issue. I feel the same way in regards to wealth issues. (Even more so) It is clear that my view is shared by many but not all and it isn't easy to gaugue where the majority sits.

I'm not sure a tool can be created to award XP the way Fionn has described nor that we could agree on what the median targeted sum would be agreed upon. If in fact it could and does get scripted and the math can be agreed upon then of course I would be a proponent as it sounds in theory to be easy and fair. I reiterate however that I feel it is highly unlikely that ALFA as a whole would come to terms.

I'll address a few items of concern based on my continued assumption that "numbers" will not be agreed upon and that the community as a whole will not let down their guard for players, concentrating on developing standards for builders and DM's in regard to what is acceptable IG for rewards.
Keith, the primary problem with DM validation is that it requires constant human intervention. I played on Daggerford for a long time, and in that time I saw both PC's that didn't get validated for weeks on end, and PC's that advanced faster than one month/level, in fact one in particular advanced at about twice that rate. So, simply put, DM validation doesn't work. All it does is cause more problems due to misapplication by DM's. *Any* system that relies on DM's will fail, our history shows that time and again.
Constant human intervention is a huge leap IMO. To have to seek out a DM's approval once a month just isn't game breaking. If players were getting validated more then once per month, in this system the DM would be accountable and repremanded if need be. There would be a check and balance system that would be recorded in the DM forums for DMA etc. to review. That argument is not valid. DM validation from what I have seen (And I have played in probably the least populated times on ALFA) didn't cause any strife. It certainly is not a lot to expect a DM to write a simple post and to check on the leveling rate of PC's that have obtained any levels above fourth. As I have stated before, these threads should be mandatory in any event. The only valid argument so far against DM validation would be the scenario that a Player could go for weeks before obtaining the IG rendevous with a member of the DM team for any given server. I understand this could cause some heartache but simply have not witnessed it. I guess we would have to come up with a fallback system to aid players who may get caught in such a LIMBO. Maybe we allow player retention staff heads/PA etc. the ability to Validate under this extreme condition and have them post the reason for doing so in the appropriate dm forums for further review?
I agree very much with the present attitude that DMs in ALFA shouldn't have to feel obligated to perform strip searches or level validations
I agree also, but I also see a reason to compromise if need be. If it is necessary to put other members of the community at ease by implementing a simple level validation system so be it. It really isn't a big deal. Most players will reach level up when rewarded from a DM anyways, especially after fourth.
Keith, we need to relieve DMs of additional tasks, not add to them
I personally do not see this as an additional task. As a DM I would prefer each PC at the very least who has reached a certain level to have at the very least a small thread to discuss plots/bio/advancement. C'mon now.
With as many DMs as there will be in ALFA2 (and are presently in ALFA1), we just can't 'effectively' do level validations anyway
No matter how you slice it, you need to have active DM's and Builders to have a persistant world. Level validations are a miniscule portion of what a DM would have to take on as part of their role. If we are having a problem with getting DM's IG to wave a wand then we are having much much bigger problems so I don't buy this either.
ALFA needs to ensure DMs can be on board in record time. That means they need to be acclimated 'quickly' to what's going on in their particular server, they need to be 'clearly' told what they can and cannot do on that particular server (so as not to trip up other DM campaigns), they need to immediately receive training in the DMclient and the custom tools ALFA provides, and they need to feel free to focus on 'entertaining' the masses
I agree. A level vaildation system which mandates postings in DM forums in respect to each PC who obtains level four and their respective advancement beyond will only aid this.