Hey all!
Seems the balls of this all comes from the past. There are statics and such on NWN1 ALFA that gave alignment shifts that almost everyone dissagreed with.
For example: In waterdeep, we had the thug bashing static that mean't if you handed in a knocked out thug to the watch you got some gold and XP and a lawful alignment shift. Awsome for lawful folk who went out and bashed up thugs and got rewarded for it by the watch. Pain in the ass for goodly druidic types and chaotic folk who just happened to want the gold so went about bashing the hell out of anyone stupid enough to attack them in the dodgy back streets of the docks. This is one example don't get caught up in the specific example it's just the one i'm using.
Commonly what us unlawful folks would then do is go up to TLR to the 12's garrison near triboar and take out a longsword from the unlocked chest that was in there, put it back in, close the chest, open the chest take it out again, put it back in close the chest, take it back out again etc etc until the chaotic points it gave you took you back to what you were before.
Halarious I know. In the end did i walk away with a stolen sword? No. (well not always

) Did I turn in thugs because I supported the watch? No. I'm still not sure if the thugs were Xanathar or Shadow thieves but since after trying to join both organisation neither wanted me I had no love for them and was trying to punish them for ignoring me. No lawfulness in that, I just liked the waterdeep jails being full and costing the authorities gold and my purse brimming with rewards.
If a few decent roleplayers get together and question the alignment shift a static gives then it shouldn't be there.
If the static is a blatent evil task, for instance, you are asked by someone that is more then obviously a sick, evil little gnome to go kill a paladin of lathander who is tending the graves in the local graveyard,
1. This little evil gnome should nto even be offering this quest to paladins let alone those who are blatently lathandrites.
2. If he offers it to you and you are a goodly soul such as a Chaotic good rogue for example. He can tell from your style and demeanor you are a roguish sort and thought you were the type. If you are and you take on a blatenly evil assassination contract, blatently! You get an evil shift fool!!!
3. If you play an assassin and you are evil as the prince of darkness himself then it needen't be shifting your alignment anymore than it is for you are simply doing what you do for a living.
4. for the sake of the static offering somethign to all character types, there should be the option to now report the smelly little gnome for type 2 up there to a local watchman so that he may be arrested. This should give no alignment shift if it pays a reward. you could be reporting him for any reason, perhaps you saw chance for a reward without having to risk your life fighting someone. What could give you the good alignment shift would be thinking to go tell the paladin in the graveyard that a certain evil gnome and his guild wants the poor fellow dead and to watch out for assassins.
His reward to you could be a script that makes you a well tended grave stone in the grave yard with your PC's name on it when the next Gnome sends evil little gnome assassins after you instead!
Mwahahahaaa!