Yes it is DIRECTLY tied to the character name exactly. For example if you do a rebuild and change your characters name, you loose all access to all Kemo fuctions (auction, bank, and storage bank.) Honestly it is a very easy interfact for players. They even have a bank system that automatically stores and sorts crafting materials (and a full crafting system as dicusssed but I digress.)Brokenbone wrote:Past NWN1 banking systems seemed to somehow tie to character name. Does this KEMO one do the same? DMs occasionally need to peek into storage as part of managing their plots, figuring out who has what doohickeys where, or in attempting to assess wealth and future rewards.
As per persistent storage vs. Kemo Storage Bank:
Kemo bank inventories are stored as files attached to your characters NAME
Persistent Storage is attached to an area in which your character has a key
Kemo bank inventories are stored server side and no one can break into them
P-chests are static, anyone can open them.
Kemo bank, does not do drag and drop, so no accidents with setting things down
Pchests drag and drop
Kemo bank closes with a interface of its own, storing and saving server side
Pchest get stuck when you click them wrong thus not only making them NOT register as closing, anything you take in and out of them does not show up on logs.
As per a persistent sack of holding, THAT is an interesting idea because
1) hard to exploit
2) easy to give every character
Problems
1) As per Synwyn and his box of gems, when you die per tech or for reals your overfull things MAY explode and overfill the corpse, thus loosing most of your preciouses
2)Sacks of Holding may be put down filled with MANY items and given another player and all it will show is "aqquired sack of holding" on the logs
3) Sacks of Holding are expensive magic items (ect ect wealth limits)