Nifty new Multiplayer Features being worked on for post SoZ

Ideas and suggestions for game mechanics and rules.
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indio
Ancient Red Dragon
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Joined: Sat Jan 03, 2004 10:40 am

Nifty new Multiplayer Features being worked on for post SoZ

Post by indio »

1. Content Autodownloader - This system is coming along nicely. It includes changes to the toolset to help you package your content and a GUI change to the client so you can monitor the download.

Also, this is being set up to run in the background so that the next feature can be released as well.

2. Haks loading before character creation - This is in early implementation, but things are looking good. It seems to be working fine so far, but full testing is required.

3. Server-side switch to disallow client-side overrides - This one is tricky, but it is in process as well. Again, testing may reveal this to be more problematic than originally expected.
All the usual provisos are inplace...may not happen, may be delayed, etc etc, but these would be big bonuses to the PW crowds.
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